// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("ring" ); set_short("ruby ring" ); add_adjective("ruby" ); add_plural("jewellery" ); add_alias( "jewellery" ); set_long("This is an expensive looking golden ring set with a heart shaped ruby.\n" ); set_weight(1 ); set_value(50000 ); add_property("shop type", "jewellers" ); set_type("ring" ); setup_armour(320 ); set_damage_chance(7); } /* setup() */