// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("sword" ); set_short("two-handed sword" ); add_adjective(({ "two-handed", "two", "handed" }) ); set_main_plural("two-handed swords" ); add_plural("swords" ); set_long("This massive sword is actually bigger than most people. " "You'd need to be quite strong to wield it, but if you could " "it'd really hurt.\n" ); set_weight(70 ); set_value(8000 ); new_weapon(6000 ); set_damage_chance(10 ); add_attack("chop", 100, ({ 40, 3, 30 }), "sharp", "sharp", 0 ); add_attack("slice", 50, ({ 25, 5, 50 }), "sharp", "sharp", 0 ); set_no_limbs(2 ); add_immune("sharp" ); } /* setup() */