#include "defs.h" inherit TERRAIN_OUTSIDE; void setup() { set_terrain("tutorial_grassy_field"); set_determinate("a "); set_short("doorstep"); set_long("This is the doorstep to a small cottage. All around " "here is a field covered with nicely cut grass.\n" ); add_item("grass", "It's grass. There isn't much to say about it."); add_item("cottage", "A plain, one-room cottage, painted white, " "with pink shutters on both the windows. *hack* *cough*"); add_exit("cottage", TERRAINTUTOR "foyer", "corridor"); } /* setup() */