// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("cowl" ); set_short("leather cowl" ); add_adjective("leather" ); set_long("This cowl covers the head and shoulders when worn. It " "is made of light brown leather and should protect the " "wearer from passing showers.\n" ); set_material("leather" ); set_weight(25 ); set_value(400 ); set_type("hat" ); setup_clothing(350 ); add_property("umbrella", 1 ); set_damage_chance(5); } /* setup() */