// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("sabatons" ); set_short("pair of steel sabatons" ); add_adjective(({"pair", "of", "steel"}) ); set_main_plural("pairs of steel sabatons" ); set_long("This is a pair of stylish metal boots, with " "over-laping plates across the front of the foot " "to allow easier movement. You could really " "do some damage to a dancing partner while " "wearing these.\n" ); set_material("steel" ); set_type("boot" ); set_weight(30 ); setup_armour(3000 ); set_value(2700 ); set_damage_chance(5 ); add_ac("sharp", "sharp", 100 ); add_ac("blunt", "blunt", 80 ); add_ac("pierce", "pierce", 60); } /* setup() */