skylib_mudos_v1/
skylib_mudos_v1/bin/
skylib_mudos_v1/bin/db/
skylib_mudos_v1/mudlib/banish/a/
skylib_mudos_v1/mudlib/banish/b/
skylib_mudos_v1/mudlib/banish/c/
skylib_mudos_v1/mudlib/banish/d/
skylib_mudos_v1/mudlib/banish/e/
skylib_mudos_v1/mudlib/banish/f/
skylib_mudos_v1/mudlib/banish/g/
skylib_mudos_v1/mudlib/banish/h/
skylib_mudos_v1/mudlib/banish/j/
skylib_mudos_v1/mudlib/banish/l/
skylib_mudos_v1/mudlib/banish/m/
skylib_mudos_v1/mudlib/banish/n/
skylib_mudos_v1/mudlib/banish/o/
skylib_mudos_v1/mudlib/banish/p/
skylib_mudos_v1/mudlib/banish/r/
skylib_mudos_v1/mudlib/banish/s/
skylib_mudos_v1/mudlib/banish/t/
skylib_mudos_v1/mudlib/banish/u/
skylib_mudos_v1/mudlib/banish/w/
skylib_mudos_v1/mudlib/cmds/
skylib_mudos_v1/mudlib/cmds/admin/
skylib_mudos_v1/mudlib/cmds/guild-race/
skylib_mudos_v1/mudlib/cmds/guild-race/crafts/
skylib_mudos_v1/mudlib/cmds/guild-race/magic/
skylib_mudos_v1/mudlib/cmds/guild-race/other/
skylib_mudos_v1/mudlib/cmds/living/broken/
skylib_mudos_v1/mudlib/cmds/player/group_cmds/
skylib_mudos_v1/mudlib/d/admin/
skylib_mudos_v1/mudlib/d/admin/room/
skylib_mudos_v1/mudlib/d/admin/room/we_care/
skylib_mudos_v1/mudlib/d/admin/save/
skylib_mudos_v1/mudlib/d/admin/text/
skylib_mudos_v1/mudlib/d/learning/TinyTown/buildings/
skylib_mudos_v1/mudlib/d/learning/TinyTown/map/
skylib_mudos_v1/mudlib/d/learning/TinyTown/roads/
skylib_mudos_v1/mudlib/d/learning/chars/
skylib_mudos_v1/mudlib/d/learning/functions/
skylib_mudos_v1/mudlib/d/learning/handlers/
skylib_mudos_v1/mudlib/d/learning/help_topics/
skylib_mudos_v1/mudlib/d/learning/help_topics/npcs/
skylib_mudos_v1/mudlib/d/learning/help_topics/objects/
skylib_mudos_v1/mudlib/d/learning/help_topics/rcs_demo/
skylib_mudos_v1/mudlib/d/learning/help_topics/rcs_demo/RCS/
skylib_mudos_v1/mudlib/d/learning/help_topics/rooms/
skylib_mudos_v1/mudlib/d/learning/help_topics/rooms/crowd/
skylib_mudos_v1/mudlib/d/learning/help_topics/rooms/situations/
skylib_mudos_v1/mudlib/d/learning/save/
skylib_mudos_v1/mudlib/d/learning/school/
skylib_mudos_v1/mudlib/d/learning/school/add_sc/
skylib_mudos_v1/mudlib/d/learning/school/characters/
skylib_mudos_v1/mudlib/d/learning/school/general/
skylib_mudos_v1/mudlib/d/learning/school/getting-started/
skylib_mudos_v1/mudlib/d/learning/school/getting-started/basic_commands/
skylib_mudos_v1/mudlib/d/learning/school/getting-started/edtutor/
skylib_mudos_v1/mudlib/d/learning/school/getting-started/unix_tutor/
skylib_mudos_v1/mudlib/d/learning/school/items/
skylib_mudos_v1/mudlib/d/learning/school/npc_school/
skylib_mudos_v1/mudlib/d/learning/school/room_school/
skylib_mudos_v1/mudlib/d/learning/school/room_school/room_basic/
skylib_mudos_v1/mudlib/d/learning/school/room_school/situations/
skylib_mudos_v1/mudlib/d/learning/school/room_school/terrain_tutor/
skylib_mudos_v1/mudlib/d/learning/text/
skylib_mudos_v1/mudlib/d/liaison/
skylib_mudos_v1/mudlib/d/mudlib/
skylib_mudos_v1/mudlib/d/mudlib/changes/
skylib_mudos_v1/mudlib/d/playtesters/
skylib_mudos_v1/mudlib/d/playtesters/effects/
skylib_mudos_v1/mudlib/d/playtesters/handlers/
skylib_mudos_v1/mudlib/d/playtesters/items/
skylib_mudos_v1/mudlib/d/sage/
skylib_mudos_v1/mudlib/doc/
skylib_mudos_v1/mudlib/doc/creator/
skylib_mudos_v1/mudlib/doc/driver/
skylib_mudos_v1/mudlib/doc/driver/efuns/arrays/
skylib_mudos_v1/mudlib/doc/driver/efuns/buffers/
skylib_mudos_v1/mudlib/doc/driver/efuns/compile/
skylib_mudos_v1/mudlib/doc/driver/efuns/filesystem/
skylib_mudos_v1/mudlib/doc/driver/efuns/floats/
skylib_mudos_v1/mudlib/doc/driver/efuns/functions/
skylib_mudos_v1/mudlib/doc/driver/efuns/general/
skylib_mudos_v1/mudlib/doc/driver/efuns/mappings/
skylib_mudos_v1/mudlib/doc/driver/efuns/mixed/
skylib_mudos_v1/mudlib/doc/driver/efuns/mudlib/
skylib_mudos_v1/mudlib/doc/driver/efuns/numbers/
skylib_mudos_v1/mudlib/doc/driver/efuns/parsing/
skylib_mudos_v1/mudlib/doc/known_command/
skylib_mudos_v1/mudlib/doc/login/
skylib_mudos_v1/mudlib/doc/lpc/basic_manual/
skylib_mudos_v1/mudlib/doc/lpc/intermediate/
skylib_mudos_v1/mudlib/doc/new/add_command/
skylib_mudos_v1/mudlib/doc/new/events/
skylib_mudos_v1/mudlib/doc/new/handlers/
skylib_mudos_v1/mudlib/doc/new/living/race/
skylib_mudos_v1/mudlib/doc/new/living/spells/
skylib_mudos_v1/mudlib/doc/new/object/
skylib_mudos_v1/mudlib/doc/new/player/
skylib_mudos_v1/mudlib/doc/new/room/guild/
skylib_mudos_v1/mudlib/doc/new/room/outside/
skylib_mudos_v1/mudlib/doc/new/room/storeroom/
skylib_mudos_v1/mudlib/doc/object/
skylib_mudos_v1/mudlib/doc/playtesters/
skylib_mudos_v1/mudlib/doc/policy/
skylib_mudos_v1/mudlib/doc/weapons/
skylib_mudos_v1/mudlib/global/
skylib_mudos_v1/mudlib/global/creator/
skylib_mudos_v1/mudlib/global/handlers/
skylib_mudos_v1/mudlib/global/virtual/setup_compiler/
skylib_mudos_v1/mudlib/include/cmds/
skylib_mudos_v1/mudlib/include/effects/
skylib_mudos_v1/mudlib/include/npc/
skylib_mudos_v1/mudlib/include/room/
skylib_mudos_v1/mudlib/include/shops/
skylib_mudos_v1/mudlib/net/daemon/
skylib_mudos_v1/mudlib/net/daemon/chars/
skylib_mudos_v1/mudlib/net/inherit/
skylib_mudos_v1/mudlib/net/obj/
skylib_mudos_v1/mudlib/obj/amulets/
skylib_mudos_v1/mudlib/obj/b_day/
skylib_mudos_v1/mudlib/obj/clothes/
skylib_mudos_v1/mudlib/obj/dwarmours/plate/
skylib_mudos_v1/mudlib/obj/dwclothes/transport/horse/
skylib_mudos_v1/mudlib/obj/dwscabbards/
skylib_mudos_v1/mudlib/obj/dwweapons/axes/
skylib_mudos_v1/mudlib/obj/dwweapons/chains/
skylib_mudos_v1/mudlib/obj/faith/symbols/
skylib_mudos_v1/mudlib/obj/fungi/
skylib_mudos_v1/mudlib/obj/gatherables/
skylib_mudos_v1/mudlib/obj/instruments/
skylib_mudos_v1/mudlib/obj/magic/
skylib_mudos_v1/mudlib/obj/media/
skylib_mudos_v1/mudlib/obj/misc/player_shop/
skylib_mudos_v1/mudlib/obj/monster/godmother/
skylib_mudos_v1/mudlib/obj/monster/transport/
skylib_mudos_v1/mudlib/obj/rings/
skylib_mudos_v1/mudlib/obj/spells/
skylib_mudos_v1/mudlib/obj/stationery/
skylib_mudos_v1/mudlib/obj/stationery/envelopes/
skylib_mudos_v1/mudlib/obj/stationery/papers/
skylib_mudos_v1/mudlib/obj/toys/
skylib_mudos_v1/mudlib/obj/vessels/
skylib_mudos_v1/mudlib/obj/weapons/swords/
skylib_mudos_v1/mudlib/save/autodoc/
skylib_mudos_v1/mudlib/save/leaflets/
skylib_mudos_v1/mudlib/save/mail/
skylib_mudos_v1/mudlib/save/new_soul/data/
skylib_mudos_v1/mudlib/save/parcels/
skylib_mudos_v1/mudlib/save/playerinfo/
skylib_mudos_v1/mudlib/save/players/d/
skylib_mudos_v1/mudlib/save/random_names/
skylib_mudos_v1/mudlib/save/random_names/data/
skylib_mudos_v1/mudlib/save/terrains/
skylib_mudos_v1/mudlib/save/terrains/tutorial_desert/
skylib_mudos_v1/mudlib/save/terrains/tutorial_grassy_field/
skylib_mudos_v1/mudlib/save/terrains/tutorial_mountain/
skylib_mudos_v1/mudlib/save/todo_lists/
skylib_mudos_v1/mudlib/secure/
skylib_mudos_v1/mudlib/secure/cmds/admin/
skylib_mudos_v1/mudlib/secure/cmds/lord/
skylib_mudos_v1/mudlib/secure/config/
skylib_mudos_v1/mudlib/secure/handlers/autodoc/
skylib_mudos_v1/mudlib/secure/handlers/intermud/
skylib_mudos_v1/mudlib/secure/include/global/
skylib_mudos_v1/mudlib/secure/save/
skylib_mudos_v1/mudlib/secure/save/handlers/
skylib_mudos_v1/mudlib/secure/std/classes/
skylib_mudos_v1/mudlib/secure/std/modules/
skylib_mudos_v1/mudlib/std/commands/
skylib_mudos_v1/mudlib/std/commands/shadows/
skylib_mudos_v1/mudlib/std/creator/
skylib_mudos_v1/mudlib/std/dom/
skylib_mudos_v1/mudlib/std/effects/
skylib_mudos_v1/mudlib/std/effects/external/
skylib_mudos_v1/mudlib/std/effects/fighting/
skylib_mudos_v1/mudlib/std/effects/priest/
skylib_mudos_v1/mudlib/std/effects/room/
skylib_mudos_v1/mudlib/std/environ/
skylib_mudos_v1/mudlib/std/guilds/
skylib_mudos_v1/mudlib/std/guilds/old/
skylib_mudos_v1/mudlib/std/languages/
skylib_mudos_v1/mudlib/std/languages/BACKUPS/
skylib_mudos_v1/mudlib/std/liquids/
skylib_mudos_v1/mudlib/std/npc/
skylib_mudos_v1/mudlib/std/npc/goals/
skylib_mudos_v1/mudlib/std/npc/goals/basic/
skylib_mudos_v1/mudlib/std/npc/goals/misc/
skylib_mudos_v1/mudlib/std/npc/plans/
skylib_mudos_v1/mudlib/std/npc/plans/basic/
skylib_mudos_v1/mudlib/std/npc/types/
skylib_mudos_v1/mudlib/std/npc/types/helper/
skylib_mudos_v1/mudlib/std/npcs/
skylib_mudos_v1/mudlib/std/outsides/
skylib_mudos_v1/mudlib/std/races/shadows/
skylib_mudos_v1/mudlib/std/room/basic/topography/
skylib_mudos_v1/mudlib/std/room/controller/
skylib_mudos_v1/mudlib/std/room/inherit/topography/
skylib_mudos_v1/mudlib/std/room/topography/area/
skylib_mudos_v1/mudlib/std/room/topography/iroom/
skylib_mudos_v1/mudlib/std/room/topography/milestone/
skylib_mudos_v1/mudlib/std/shadows/curses/
skylib_mudos_v1/mudlib/std/shadows/disease/
skylib_mudos_v1/mudlib/std/shadows/fighting/
skylib_mudos_v1/mudlib/std/shadows/healing/
skylib_mudos_v1/mudlib/std/shadows/magic/
skylib_mudos_v1/mudlib/std/shadows/poison/
skylib_mudos_v1/mudlib/std/shadows/rituals/
skylib_mudos_v1/mudlib/std/shadows/room/
skylib_mudos_v1/mudlib/std/shops/controllers/
skylib_mudos_v1/mudlib/std/shops/objs/
skylib_mudos_v1/mudlib/std/shops/player_shop/
skylib_mudos_v1/mudlib/std/socket/
skylib_mudos_v1/mudlib/std/soul/
skylib_mudos_v1/mudlib/std/soul/d/
skylib_mudos_v1/mudlib/std/soul/e/
skylib_mudos_v1/mudlib/std/soul/i/
skylib_mudos_v1/mudlib/std/soul/j/
skylib_mudos_v1/mudlib/std/soul/k/
skylib_mudos_v1/mudlib/std/soul/l/
skylib_mudos_v1/mudlib/std/soul/n/
skylib_mudos_v1/mudlib/std/soul/o/
skylib_mudos_v1/mudlib/std/soul/q/
skylib_mudos_v1/mudlib/std/soul/u/
skylib_mudos_v1/mudlib/std/soul/v/
skylib_mudos_v1/mudlib/std/soul/y/
skylib_mudos_v1/mudlib/std/soul/z/
skylib_mudos_v1/mudlib/std/stationery/
skylib_mudos_v1/mudlib/w/
skylib_mudos_v1/mudlib/w/default/
skylib_mudos_v1/mudlib/w/default/armour/
skylib_mudos_v1/mudlib/w/default/clothes/
skylib_mudos_v1/mudlib/w/default/item/
skylib_mudos_v1/mudlib/w/default/npc/
skylib_mudos_v1/mudlib/w/default/room/
skylib_mudos_v1/mudlib/w/default/weapon/
skylib_mudos_v1/mudlib/www/
skylib_mudos_v1/mudlib/www/download/
skylib_mudos_v1/mudlib/www/java/
skylib_mudos_v1/mudlib/www/secure/
skylib_mudos_v1/mudlib/www/secure/lpc/advanced/
skylib_mudos_v1/mudlib/www/secure/lpc/intermediate/
skylib_mudos_v1/v22.2b14-DSv10/
skylib_mudos_v1/v22.2b14-DSv10/ChangeLog.old/
skylib_mudos_v1/v22.2b14-DSv10/Win32/
skylib_mudos_v1/v22.2b14-DSv10/compat/
skylib_mudos_v1/v22.2b14-DSv10/compat/simuls/
skylib_mudos_v1/v22.2b14-DSv10/include/
skylib_mudos_v1/v22.2b14-DSv10/mudlib/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/clone/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/command/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/data/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/etc/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/include/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/inherit/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/inherit/master/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/log/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/single/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/single/tests/compiler/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/single/tests/efuns/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/single/tests/operators/
skylib_mudos_v1/v22.2b14-DSv10/testsuite/u/
skylib_mudos_v1/v22.2b14-DSv10/tmp/
skylib_mudos_v1/v22.2b14-DSv10/windows/
#include <clubs.h>
#include <player.h>

/**
 * This is used by the other who commands to do the object mapping
 * to figure out who to include in the list.
 * @param tarr the array to get the filtered list from
 * @param name the name of the guilds to filter on
 * @param no_cres do not include any creators
 * @return the array of filtered objects
 */
object *filter_users( object *tarr, string name, int no_cres ) {
    string *guilds, guild, *domains, *projects, *friends;
    object *arr;

    name = lower_case(name);
    name = replace( name, ({
               "players",     "player",
               "creators",    "creator",
               "killers",     "killer",
               "helpers",     "helper",
               "playtesters", "playtester",
               "families",    "family",
               "friends",     "friend",
           }) );

    guilds = explode( replace( name, " and ", ","), "," ) - ({ "", 0 });
    guilds = uniq_array( guilds );
    domains = DOMAIN_H->query_domains();
    projects = PROJECT_H->query_projects();
    arr = ({ });

    foreach( guild in guilds ) {
        guild = replace( guild, " ", "", "\t", "");
        switch( guild ) {
        case "player" :
          arr += filter( tarr, (: !creatorp($1) :) );
        break;
        case "creator" :
          arr += filter( tarr, (: creatorp($1) && $1->query_visible(TP) :) );
        break;
        case "helper" :
          arr += filter( tarr, (: !creatorp($1) &&
                 $1->query_property("newbie helper") :) );
        break;
        case "killer" :
          arr += filter( tarr, (: $1->query_property(PKER) &&
                 ( !$(no_cres) || !creatorp($1) ) :) );
        break;
        case "family" :
          arr += filter( tarr, (: $1->query_family_name() :) );
        break;
        case "friend" :
          if( !sizeof( friends = TP->query_property("friends") ) )
              break;
          arr += filter( tarr, (: member_array(
                 $1->query_name(), $(friends) ) != -1 :) );
        break;
        case "playtester" :
          arr += filter( tarr, (: !creatorp($1) && playtesterp($1) :) );
        break;
        default :
          if( member_array( guild, domains ) != -1 )
              arr += filter( tarr, (: creatorp($1)  &&
                  DOMAIN_H->query_member( $(guild), $1->query_name() ) &&
                  $1->query_visible(TP) :) );
          else if( member_array( guild, projects ) != -1 )
              arr += filter( tarr, (: creatorp($1)  &&
                  PROJECT_H->query_member( $(guild), $1->query_name() ) &&
                  $1->query_visible(TP) :) );
          else if( CLUB_HANDLER->is_family(guild) )
              arr += filter( tarr, (:
                  CLUB_HANDLER->is_member_of( $(guild), $1 ) :) );
        }
    }

    return uniq_array( arr );

} /* filter_users() */

/**
 * This method returns the line used for each player in the who
 * command.
 * @return the who line
 * @param ob the player to show
 * @param cre are we a cre
 * @param width the width of the line
 */
string who_line( object ob, int cre, int width ) {
    string s, tmp;

    if( tmp = ob->query_player_title() )
        tmp += " ";
    else
        tmp = "";

    s = tmp + ob->query_cap_name();

    if( !s )
        return 0;

    if( tmp = ob->query_family_name() )
        s += " " + tmp;

    if( adminp(ob) )
        s += " (%^BLUE%^Admin%^RESET%^)";
    else if( lordp(ob) )
        s += " (%^ORANGE%^Lord%^RESET%^)";
    else if( seniorp(ob) )
        s += " (%^RED%^Senior Creator%^RESET%^)";
    else if( PROJECT_H->query_leader( ob->query_name() ) )
        s += " (%^GREEN%^Project Leader%^RESET%^)";
    else if( liaisonp(ob) )
        s += " (%^YELLOW%^Liaison%^RESET%^)";
    else if( creatorp(ob) ) {
        if( DOMAIN_H->query_member("sage", ob->query_name() ) )
            s += " (%^CYAN%^Sage%^RESET%^)";
        else if( DOMAIN_H->query_member("learning", ob->query_name() ) )
            s += " (%^CYAN%^Apprentice%^RESET%^)";
        else
            s += " (%^CYAN%^Creator%^RESET%^)";
    } else if( !creatorp(ob) && playtesterp( ob->query_name() ) ) {
        if( PLAYTESTERS_H->query_senior_playtester( ob->query_name() ) )
            s += " (%^BOLD%^%^CYAN%^Senior Playtester%^RESET%^)";
        else
            s += " (%^CYAN%^Playtester%^RESET%^)";
    }

    switch( ob->query_invis() ) {
    case 0 :
        break;
    case 1:
        s += " (Invisible)";
        break;
    case 2:
        s += " (Lord Invisible)";
        break;
    default :
        s += " (Admin Invisible)";
    }

    if( cre && ( tmp = (string)ob->query_in_editor() ) )
        s += " (editing: " + tmp + ")";

    if( ob->query_property("afk") )
        if( tmp = ob->query_property("afk_string") )
            s += " %^ORANGE%^(AFK)%^RESET%^ Reason: "+tmp;
        else
            s += " %^ORANGE%^(AFK)%^RESET%^";

    if( !ob->query_property("afk_string") ) {
        if( ob->query_property("guest") ) {
            s += " the Visitor";
        } else if( !creatorp(ob) ) {
            if( tmp = TITLE_H->query_title(ob) )
                s += " " + tmp;
            else
                s += " the Searcher";
            if( tmp = (string)ob->query_property("player_title") )
                s += ", " + tmp;
            tmp = (string)ob->query_title();
            if( tmp && tmp != "" )
                s += ", " + tmp;
        } else {
            tmp = (string)ob->query_creator_title();
            if( tmp && tmp != "" )
                s += ", " + tmp;
        }
    }

    if( interactive(ob) && query_idle(ob) > 120 )
        s += " (Idle: " + ( query_idle(ob) / 60 ) + ")";

    return s + "%^RESET%^";

} /* who_line() */

/** @ignore yes */
object *sort_creators( object *arr ) {
    object ob;
    object *admin, *lord, *senior, *apprentice, *creator, *sage, *pleader;

    admin = lord = senior = creator = sage = apprentice = pleader = ({ });

    foreach( ob in arr ) {
        if( adminp(ob) ) {
            admin += ({ ob });
            continue;
        }
        if( lordp(ob) ) {
            lord += ({ ob });
            continue;
        }
        if( seniorp(ob) ) {
            senior += ({ ob });
            continue;
        }
        if( PROJECT_H->query_leader( ob->query_name() ) ) {
            pleader += ({ ob });
            continue;
        }
        if( DOMAIN_H->query_member("sage", ob->query_name() ) ) {
            sage += ({ ob });
            continue;
        }
        if( DOMAIN_H->query_member("learning", ob->query_name() ) ) {
            apprentice += ({ ob });
            continue;
        }
        if( creatorp(ob) ) {
            creator += ({ ob });
            continue;
        }
    }

    return admin + lord + senior + pleader + creator + sage + apprentice;

} /* sort_creators() */

/**
 * This method returns the string used in the who command.
 * @return the line for the who line
 */
string who_string( int width, int cre, int verbose, string name ) {
    int num, i;
    string tmp, tmp2, prt;
    object *arr, *players, *creators, *pts, creator;

    arr = filter( users(), (: inherits("/std/container", $1 ) :) );

    if( name && sizeof(arr) )
        arr = filter_users( arr, name, 1 );

    if( !sizeof(arr) ) {
        if( name )
            return "There are no members of " + name + " online.\n";
        return "There is no one on "+mud_name()+"?\n";
    }

    prt = sprintf("%|*'-'s\n", width-1,
      "==========]  "+mud_name()+"  [===========");
    prt += sprintf( "%|*s\n", width-1, mudtime( time() ) );

    arr = sort_array( arr, (: strcmp( $1->query_name(), $2->query_name() ) :) );

    tmp2 = "";

    if( !name && !verbose ) {
        prt += sprintf("%|*'-'s\n", ( width + 25 ),
          "===]%^WHITE%^%^BOLD%^ Players%^RESET%^ [===");
        arr = filter( arr, (: $1->query_cap_name() :) );
        foreach( object person in arr ) {
            tmp = person->query_cap_name();
            if( adminp(person) ) {
                tmp2 += sprintf("%-30s ", tmp + " (%^BLUE%^Admin%^RESET%^)");
            } else if( liaisonp( person->query_name() ) ) {
                tmp2 += sprintf("%-33s ", tmp + " (%^YELLOW%^"+
                  ( seniorp(person) ? "S" : "" )+"l%^RESET%^)");
            } else if( creatorp(person) ) {
                if( lordp(person) ) {
                    tmp2 += sprintf("%-30s ", tmp + " (%^ORANGE%^L%^RESET%^)");
                } else if( seniorp(person) ) {
                    tmp2 += sprintf("%-30s ", tmp + " (%^RED%^S%^RESET%^)");
                } else  {
                    if( DOMAIN_H->query_member("learning",
                        person->query_name() ) ) {
                        tmp2 += sprintf("%-30s ", tmp + " (%^CYAN%^A%^RESET%^)");
                    } else {
                        tmp2 += sprintf("%-30s ", tmp + " (%^CYAN%^C%^RESET%^)");
                    }
                }
            } else {
                tmp2 += sprintf("%-14s ", tmp );
            }

            if( ( i + 1 ) % ( width / 15 ) == 0  && tmp2 != "") {
                prt += TP->fix_string(" " + tmp2 + "\n", width, 10 );
                tmp2 = "";
            }
        }
        prt += TP->fix_string(" " + tmp2 + "\n", width, 10 );
    } else {
        creators = filter( arr, (: creatorp($1) :) );
        players = arr - creators;
        pts = filter( players, (: playtesterp($1) :) );
        players -= pts;
        creators = sort_creators( creators );
        if( sizeof(creators) ) {
            prt += sprintf("%|*'-'s\n", ( width + 25 ),
              "===]%^WHITE%^%^BOLD%^ Creators%^RESET%^ [===");
            foreach( creator in creators ) {
                if( tmp = who_line( creator, cre, width ) ) {
                    prt += TP->fix_string( tmp + "\n", width, 10 );
                    num++;
                }
            }
        }

        if( sizeof(pts) ) {
            prt += sprintf("%*'-'|s\n", ( width + 25 ),
              "===]%^WHITE%^%^BOLD%^ Playtesters%^RESET%^ [===");
            foreach( creator in pts ) {
                if( tmp = who_line( creator, cre, width ) ) {
                    prt += TP->fix_string( tmp + "\n", width, 10 );
                    num++;
                }
            }
        }

        if( sizeof(players) ) {
            prt += sprintf("%*'-'|s\n", ( width + 25 ),
              "===]%^WHITE%^%^BOLD%^ Players%^RESET%^ [===");
            foreach( creator in players ) {
                if( tmp = who_line( creator, cre, width ) ) {
                    prt += TP->fix_string( tmp + "\n", width, 10 );
                    num++;
                }
            }
        }
    }

    if( name )  {
        tmp = "> There "+( num > 1 ? "are " : "is ")+
        query_num( num, 150 ) + ( num > 1 ? " members of" :
          " member of");
        name = replace( name, " and ", "," );
        if( strsrch( name, ",") != -1 )
            name = query_multiple_short( uniq_array( map(
                  explode( name, "," ) - ({ "", 0 }), (:
                    replace( $1, " ", "", "\t", "") :) ) ) );
        tmp += " "+name+" on "+mud_name()+". <";
    } else if( num < 2 ) {
        tmp = "> You are all alone on "+mud_name()+". <";
    } else  {
        tmp = "> There are " + query_num( num, 150 ) +
        " mudders on "+mud_name()+". <";
    }

    prt += sprintf("%*'-'|s\n", width-1, tmp );
    return prt;

} /* who_string() */