.DT set_hp $MUDNAME$ living help set_hp Name .SI 5 set_hp - Sets the current hit points. .EI Syntax .SI 5 void set_hp(int hp); .EI Description .SP 5 5 This sets the current hit points of the thingy. If the hps are below 0. The object is killed. Death is tricky. See help on death in the concepts dir. .EP See also .SP 5 5 query_hp, query_max_hp, adjust_hp .EP