::item "GroundFloppyMadman" "Water":: ::->ratio:: 1.0/400 ::->result:: LIQUID_OBJ ::->result_amt:: 1.0 ::->func:: ({ (: $3->set_name( "water" ) :), (: $3->set_short( "pale brownish green water" ) :), (: $3->set_long("This is some pale green water, with " "a brownish tint to it, about $pile_size$.\n") :), (: $3->set_medium_alias("SpellcheckPotion") :), (: $3->add_eat_effect( "/std/effects/ingested/potion_spellcheck", this_player()->query_skill_bonus( "magic.methods.physical.brewing" ) / 10 ) :) })