// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("hat" ); set_short("black wide-brimmed hat" ); add_adjective(({ "black", "wide-brimmed" }) ); set_long("This is a hat with a wide, floppy brim made from " "black velvet. If you look at it sideways, the black " "has what can only be described as a very dark green tint to it.\n" ); set_weight(10 ); set_value(500 ); setup_clothing(1000 ); set_type("hat" ); set_damage_chance(10 ); add_pocket("inside", 10); } /* setup() */