inherit "/std/races/humanoid"; void setup() { set_name( "dryad" ); set_long( "The dryad race. They were thought to be extinct until they " "were encountered by Rincewind. The first dryad he encountered was " "called Druellae, a shedryad (female). Male dryads are called " "hedryads and they are quite tall and their skin is like the colour " "of walnut husks, under which muscles bulge like sacks of melons. " "Female dryads on the other hand have luminous green eyes that have " "no pupils and their skin unlike the males is green coloured. It " "must be noted that all dryads wear nothing unless you count the " "medallion they wear around their neck.\n" ); set_weight( 1600 ); set_height( 175 ); add_ac( "blunt", "blunt", 60 ); add_ac( "pierce", "pierce", 60 ); add_ac( "sharp", "sharp", 50 ); add_attack( "hands", 75, ({ 45, 8, 11 }) ); add_attack( "feet", 25, ({ 70, 10, 11 }) ); set_sight( ({ 5, 20, 200, 300 }) ); set_stats( ({ 2, 8, -2, 8, -4 }) ); } /* setup() */ string query_desc( object thing ) { if( (int)thing->query_gender() == 1 ) return "He is a string-looking young hedryad.\n"; return "She is a cute-looking young shedryad.\n"; } /* query_desc() */ void set_unarmed_attacks( object thing ) { int number; number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" ); number = 4 + sqrt( number ) / 2; thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->add_attack( "hands", 75, ({ 2 * number, 8, number }), "blunt", "unarmed", "unarmed_hands" ); thing->add_attack( "feet", 25, ({ 3 * number, 10, number }), "blunt", "unarmed", 0 ); } /* set_unarmed_attacks() */ void start_player( object thing ) { ::start_player( thing ); clone_object( "/std/races/shadows/dryad_race" )->setup_shadow( thing ); } /* start_player() */