/* -*- LPC -*- */ /* * $Locker: $ * $Id: no_save.c,v 1.1 2000/04/24 21:18:27 pinkfish Exp $ * $Log: no_save.c,v $ * Revision 1.1 2000/04/24 21:18:27 pinkfish * Initial revision * * Revision 1.1 1998/01/06 04:19:27 ceres * Initial revision * */ /** * This is the effect skelton docs. This effect * has a classification of "mudlib.owned.weapon". * <p> * Describe the arguments in here. * <p> * This effect has a shadow associated with it. * @classification mudlib.owned.weapon * @see help::effects */ #include "path.h" /** @ignore yes */ string query_classification() { return "mudlib.object.nosave"; } /** @ignore yes */ string query_shadow_ob() { return SHADOWS +"no_save"; } int query_indefinite() { return 1; } /** @ignore yes */ void beginning( object thing, string owner, int id ) { return; } /** @ignore yes */ string merge_effect( object thing, string old_owner, string new_owner, int id ) { return old_owner; } /* merge_effect() */