/* -*- LPC -*- */ /* * $Locker: $ * $Id: drunk.c,v 1.1 1998/01/06 04:36:51 ceres Exp $ * $Log: drunk.c,v $ * Revision 1.1 1998/01/06 04:36:51 ceres * Initial revision * */ /* * drunk.c - Shadow for drunk effect. Handles the slurred speech. */ inherit "/std/effect_shadow"; string mangle_speech( string s ) { string s1; s1 = player->mangle_speech( s ); return replace( stringp(s1)?s1:s, ({ "s", "sh", "r", "rr", "ing", "in'", "x", "xsh", "S", "SH", "R", "RR" })); } /* mangle_speech() */