// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("backpack" ); set_short("large backpack" ); add_adjective(({ "large" }) ); set_main_plural("large backpacks" ); set_long("This is a large canvas backpack with a couple of " "hefty straps to support it on each shoulder - you " "could wear it on just one shoulder, although it " "would be awkward. It is quite capacious.\n" ); set_weight(40 ); set_value(5000 ); set_type("sash" ); setup_clothing(800 ); set_damage_chance(15 ); add_pocket("main", 200 ); add_pocket("main", 100 ); add_pocket("side", 40 ); add_pocket("side", 40 ); add_pocket("top", 20 ); add_wear_effect("/std/effects/attached/single_shoulder"); } /* setup() */