// Autogenned file inherit "/obj/reagents/transient.c"; void setup(){ // #class // #debug set_name( "liquid" ); set_short( "glowing liquid" ); add_adjective( "glowing" ); set_long( "This is a quantity of glowing liquid, $amount_size$.\n" ); set_progress_msg( ({ ({"The liquid in the @@short:#env#@@ begins to glow faintly.\n", ({ "set_short:#obj#|faintly glowing liquid"})}), ({"The liquid begins to glow brightly.\n", ({ "set_short:#obj#|brightly glowing liquid"})}), ({"The liquid flashes brilliantly, and then goes out.\n", 0}) }) ); set_medium_alias( "GenericShimmer" ); set_amount_types( ([ "drop": ({ 1, "drops" }), "teaspoon": ({ 20, "teaspoons" }), "tablespoon": ({ 60, "tablespoons" }), "ounce": ({ 120, "ounces" }), "cup": ({ 960, "cups" }), "pint": ({ 2400, "pints" }), "quart": ({ 4800, "quarts" }), "gallon": ({ 19200, "gallons" }) ]) ); add_adjective( ({ "drop", "drops", "teaspoon", "teaspoons", "tablespoon", "tablespoons", "ounce", "ounces", "cup", "cups", "pint", "pints", "quart", "quarts", "gallon", "gallons", "of" }) ); set_amount( 10 ); set_hp_base( 0 ); set_final( "morph" ); set_duration( 15 ); set_result( "/std/object" ); set_continuous( ); set_liquid( ); set_pile_types( ({ 50, "small", 100, "medium", "large" }) ); } /* setup() */