// Autogenned file inherit ARMOUR_OBJ; void setup(){ set_name("spangenhelm" ); set_short("spangenhelm" ); set_long("This is conical helm, hammered from a single piece " "of iron. It has a metal nasal bar jutting out " "from its front, to deflect blows from the face.\n" ); set_material("iron" ); set_type("helmet" ); set_weight(30 ); setup_armour(30000 ); set_value(1800 ); set_damage_chance(10 ); add_ac("sharp", "sharp", 80 ); add_ac("blunt", "blunt", 65 ); add_ac("pierce", "pierce", 55); } /* setup() */