// Autogenned file inherit CLOTHING_OBJ; void setup(){ set_name("cloak" ); set_short("green cloak" ); add_adjective(({ "old", "green", "long" }) ); set_long("This is a dark green cloak for a long person. It's " "old and worn, but seems to be of good quality.\n" ); add_plural("green cloaks" ); set_main_plural("green cloaks" ); set_weight(25 ); set_value(250 ); set_type("robe" ); setup_clothing(80 ); set_damage_chance(5 ); add_pocket("side", 15 ); add_pocket("side", 15); } /* setup() */