/* This is the plant object thingy. This is the quite the easy part. */ inherit OBJECT_OBJ; string plant_name, plant_type, plant_desc; void set_plant(string name) { plant_name = name; add_alias(name); } void set_plant_type(string type) { plant_type = type; } void set_plant_desc(string desc) { plant_desc = desc; } string get_plant_short() { if (plant_name && plant_type) return plant_type; return "plant"; } string get_plant_long() { if (plant_desc) return plant_desc; return "A lovely plant thingy.\n"; } void setup() { set_name("plant"); set_short((: get_plant_short() :)); set_long((: get_plant_long() :)); add_property("plant",1); }