.\"determines if a player is inputting to an input_to .DT in_input $MUDNAME$ driver help in_input .SH Name .SI 5 in_input() - determines if a player is inputting to an input_to .EI .SH Synopsis .SI 5 int in_input( object ob ); .EI .SH Description .SP 5 5 Returns 1 if object `ob' is currently inputting to an input_to() or get_char(). If no object is specified, this_object() is assumed. .EP .SH See also .SI 5 get_char(), input_to() .EI