#define SPELL_LOC "/obj/spells/" #define PT_SPELLS ({ \ "graiths_ethereal_light", 20, \ }) #define SPELLS ({ \ "larums_locational_imprint", 5, \ "margrins_recollection", 5, \ "larums_transportational_sphere", 10 \ }) #define SPELLS_REM ({ \ "Transport", \ "Reminder", \ "Remember", \ "Ethereal Light", \ "Spark", \ "Blast", \ }) #define FAITH_DUST ([ "Lumen" : ({ "air", "white" }), \ "Savons" : ({ "water", "blue" }), \ "Visam" : ({ "earth", "brown" }), \ "Dilabi" : ({ "death", "black" }), \ "Elytra" : ({ "fire", "red" }), \ ]) #define ELEMENT_CANCEL ({ "fire", "water", "earth", "air", "death" })