// Autogenned file inherit WEAPON_OBJ; void setup(){ set_name("tanto" ); set_short("tanto" ); add_alias("dagger" ); add_plural(({"daggers","tantos"}) ); set_main_plural("tantos" ); set_long("This large oriental dagger is an excellent weapon for close-in " "fighting. It is short, well crafted and looks pretty durable.\n" ); set_weight(9 ); set_value(4000 ); new_weapon(5000 ); set_damage_chance(2 ); add_attack("slice", 75, ({ 0, 2, 40 }), "sharp", "sharp", 0 ); add_attack("pierce", 50, ({ 9, 4, 30 }), "pierce", "pierce", 0); } /* setup() */