inherit "/std/races/bird_base"; void setup() { set_name( "raptor" ); set_long( "A carnivorous bird (as a hawk or falcon) that feeds wholly on " "meat taken by hunting.\n" ); set_height( 65 ); set_weight( 200 ); set_desc( "a sharp-eyed raptor" ); remove_bit( "gizzard" ); set_stats( ({ 0, 14, -4, 2, -6 }) ); } /* setup() */ void new_set_level( mixed *args ) { int level; object thing; if( sizeof(args) < 2 || !args[1] ) return; level = args[ 0 ]; thing = args[ 1 ]; level = 2 * level + random( level ); thing->add_ac( "blunt", "blunt", level ); thing->add_ac( "pierce", "pierce", level / 4 ); thing->add_ac( "sharp", "sharp", level / 4 ); } /* new_set_level() */ void set_unarmed_attacks( object thing ) { int number; number = (int)thing->query_skill_bonus( "fighting.combat.melee.unarmed" ); number = sqrt( number ) / 2; thing->remove_attack( "hands" ); thing->remove_attack( "feet" ); thing->remove_attack( "beak" ); thing->remove_attack( "claws" ); thing->add_attack( "beak", 50, ({ number / 2, 2, number / 2 }), "pierce", "unarmed", 0 ); thing->add_attack( "claws", 75, ({ number, 5, number / 2 }), "sharp", "unarmed", 0 ); thing->set_combat_response("dodge"); } /* set_unarmed_attacks() */