/* Wand from a Fire Mage */
#include <mudlib.h>
inherit MAGIC_WAND;
void reset(status arg) {
::reset(arg); /* default wand messages */
if(arg) return;
set_smell("The wand smell like ash.\n");
add_spell(({ "fire ball", "fire shield", }));
/* optional */
set_max_charges(50); /* maximum charges */
set_charges(50); /* charge robe */
set_cast_level(14); /* level spells cast at */
set_class(({ "mage", "thief", })); /* class(es) able to use spells */
}