/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
#ifndef GENERAL_H
#define GENERAL_H

/*** general ***/ 

int climb;            /* climb walls */ 
int swim;


/*** general ***/

int set_climb(int i)      { return climb = i; } 
int set_swim(int i)       { return swim = i;  }
  
int query_climb()         { return climb; } 
int query_swim()          { return swim;  }

void query_general_stats() {
  write("\n         -=[ General Skills ]=-\n\n");
  write(" Climb: "+climb+"  Swim: "+swim+"\n");
}

#endif /* GENERAL_H */