#include <mudlib.h> inherit ROOM; void reset(status arg) { if(!arg) { set_short("the elfin forest"); set_long( "The forest seems to get darker in these parts. There is a strong sense \n"+ "of evil in the air. The trees aren't even the same. The seem to be of \n"+ "poorer quality, and all of their leaves have either fallen off, or turned\n"+ "brown.\n"); set_exits(({ "room/newbie/new8", "east", "room/newbie/new12", "north", "room/newbie/new10", "west", })); set_weather(2,4,3); } }