/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
^#^
chfn^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: chfn
        Usuage: chfn
   Description: chfn allows you to change finger information. 
                Information includes your real name, email 
                address, and plan.

Related topics: finger, plan, email.
 
^#^
cls^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: cls
        Usuage: cls
   Description: This simply sends a few carriage returns to 
                clear your screen.

Related topics: none.
 
^#^
church^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: square
        Usuage: square
                church

   Description: As a newbie it is easy to get lost.  All 1st
                level characters get a free lift back to the
                square.

Related topics: none.
 
^#^
cat^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: cat
        Usuage: cat <file>

   Description: The cat command types a file.  It is limited to the
                first 45 lines of the file.

Related topics: more, Cat, tail.
 
^#^
Cat^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: Cat
        Usuage: Cat <file>

   Description: The Cat command types a file.  It is limited to the
                first 500 lines of the file.

Related topics: more, cat, tail.
 
^#^
cd^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: cd
        Usuage: cd <directory>

   Description: This command allows you to change your default
                directory.  There are a number of symbolic tokens that
                can be used.  These include: 
                    ..         for parent directory
                    ~          for home directory
                    domain#    for domain home directory

       Example: cd             change to /players/zilanthius
                cd myth#open   change to /d/myth/w/zilanthius/open

Related topics: mkdir, rmdir, rm, Rm, copy, Copy, mv, Mv, ed.
 
^#^
clean^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: clean
        Usuage: clean <item(s)>

   Description: This command destructs all the inventory of item(s).  It
                will not destruct interactive players.  Item(s) can be
                any object(s) referenced by the object parser.

       Example: clean zilanthius
                clean room

Related topics: parser, dest, bomb.
 
^#^
clone^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: clone
        Usuage: clone <file>

   Description: This makes a clone of an object, and moves it to the
                room or to the creator.

Related topics: load, update.
 
^#^
command^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: command
        Usuage: command <who> <action>

   Description: This command allows the creator to force another player
                to do an action.  The creator must be higher then
                security level SEC3 (30), and cannot command higher 
                security level creators.

       Example: command zilanthius wield sword

Related topics: none.
 
^#^
copy^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: copy
        Usuage: copy <file1>
                copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  copy will not overwrite
          a file with the same name.

Related topics: Copy, mv, Mv.
 
^#^
Copy^#^
SUBTOPIC-creator^#^
                    -=[ Help ]=-

       command: Copy
        Usuage: Copy <file1>
                Copy <file1> <file2>

   Description: This command allows you copy a one file to another. 
          Files can use the token '*' as a wildcard.  If the
          destination directory/file is not given, the creator's
          default directory is used.  Copy will overwrite a file
          with the same name.

Related topics: copy, mv, Mv.
 
^#^
call lightning^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Call Lightning       Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: call lightning target    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will summon a lightning storm. The cleric can     |
 | direct a massive lightning strike to hit the prayer's         |
 | designated target.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause blindness^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Blindness      Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cause blindness who      |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of causing a person to go blind.     |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause critical wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Critical Wounds Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: Cause Critical wounds    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause wounds to open up on an opponent.      |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause deafness^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Deafness       Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cause deafness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer has a chance of making a person deaf.             |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause disease^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Disease        Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cause disease who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will set a contagion onto a person, making them   |
 | more susceptible to disease.                                  |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause heavy wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Heavy Wounds   Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cause heavy wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause heavy wounds to open up on the target  |
 | of this spell.                                                |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause light wounds^#^
SUBTOPIC-cleric^#^
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Light Wounds Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cause light wounds who|
 | Description:                                             |
 |                                                          |    
 | This prayer will cause light wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)
^#^
cause major wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cause Major Wounds   Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cause major wounds who   |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cause major wounds to open up on the         |
 | prayer's target.                                              |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cause medium wounds^#^
SUBTOPIC-cleric^#^
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cause Medium Wounds Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cause medium wounds who|
 | Description:                                               |
 |                                                            |   
 | This prayer will cause medium wounds to open up on the     |
 | prayer's target.                                           |
 |                                                            |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)
^#^
cause minor wounds^#^
SUBTOPIC-cleric^#^
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cause Minor Wounds Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cause minor wounds who|
 | Description:                                             |
 |                                                          |     
 | This prayer will cause minor wounds to open up on the    |
 | prayer's target.                                         |
 |                                                          |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)
^#^
cause serious wounds^#^
SUBTOPIC-cleric^#^
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cause Serious Wounds Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cause serious wounds who|
 | Description:                                                 |
 |                                                              | 
 | This prayer will cause serious wounds to open up on the      |
 | prayer's target.                                             |
 |                                                              |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)
^#^
cause wounds^#^
SUBTOPIC-cleric^#^
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cause Wounds     Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cause wounds who     |
 | Description:                                          |
 |                                                       |        
 | This prayer will cause wounds to open up on the       |
 | prayer's target.                                      |
 |                                                       |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)
^#^
combat sphere^#^
SUBTOPIC-cleric^#^
 _________________________________________________________
()________________________________________________________)
 |         Prayers from the Combat Sphere                |
 |                                                       |
 | Bless                    Remove Curse                 |
 | Curse                                                 |
 | Prayer                                                |                       
 | Spiritual Hammer                                      |
 | Flamestrike                                           |
 | Holy Strike                                           |
 | Holy Word                                             |
 | Meteorswarm                                           |
 |_______________________________________________________|
()________________________________________________________)
^#^
create food^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Food          Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: None.              Usage: create food              |
 | Description:                                                  |
 |                                                               |               
 | This prayer will create a bowl of lumpy food that the cleric  |
 | can eat.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
create water^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Create Water         Sphere: Nature                   |
 | Level:  8                      Cost: 8                        |
 | Component: Bottle.            Usage: create water             |
 | Description:                                                  |
 |                                                               |               
 | This prayer will fill an empty bottle with pure water.        |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure blindness^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Blindness       Sphere: Healing                  |
 | Level:  5                      Cost: 5                        |
 | Component:  None.             Usage: cure blindness who       |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of blindness.|
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure critical wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Critical Wounds  Sphere: Healing                 |
 | Level:  16                     Cost: 16                       |
 | Component:  None.             Usage: cure critical wounds who |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 25 to 100 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure deafness^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Deafness        Sphere: Healing                  |
 | Level:  3                      Cost: 3                        |
 | Component:  None.             Usage: cure deafness who        |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of deafness. |
 |                                                               |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure disease^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Disease         Sphere: Healing                  |
 | Level:  7                      Cost: 7                        |
 | Component:  None.             Usage: cure disease who         |
 | Description:                                                  |
 |                                                               |               
 | This prayer will cure a person of the affliction of a         |
 | disease.                                                      |
 |                                                               |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure heavy wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Heavy Wounds    Sphere: Healing                  |
 | Level:  23                     Cost: 23                       |
 | Component:  None.             Usage: cure heavy wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 35 to 150 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure light wounds^#^
SUBTOPIC-cleric^#^
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Light Wounds  Sphere: Healing               |
 | Level:  4                    Cost: 4                     |
 | Component:  None.           Usage: cure light wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 5 to 20 physical hit points to     |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)
^#^
cure major wounds^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Cure Major Wounds    Sphere: Healing                  |
 | Level:  19                     Cost: 19                       |
 | Component:  None.             Usage: cure major wounds who    |
 | Description:                                                  |
 |                                                               |               
 | This prayer will heal 30 to 120 physical hit points to        |
 | the target. If no target is given, the caster will be         |
 | healed.                                                       |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
cure medium wounds^#^
SUBTOPIC-cleric^#^
 _____________________________________________________________
()____________________________________________________________)
 | Prayer: Cure Medium Wounds  Sphere: Healing                |
 | Level:  10                    Cost: 10                     |
 | Component:  None.            Usage: cure medium wounds who |
 | Description:                                               |
 |                                                            |                  
 | This prayer will heal 15 to 60 physical hit points to      |
 | the target. If no target is given, the caster will be      |
 | healed.                                                    |
 |                                                            |
 |                                                            |
 |____________________________________________________________|
()____________________________________________________________)
^#^
cure minor wounds^#^
SUBTOPIC-cleric^#^
 ____________________________________________________________
()___________________________________________________________)
 | Prayer: Cure Minor Wounds  Sphere: Healing               |
 | Level:  7                    Cost: 7                     |
 | Component:  None.           Usage: cure minor wounds who |
 | Description:                                             |
 |                                                          |                    
 | This prayer will heal 10 to 40 physical hit points to    |
 | the target. If no target is given, the caster will be    |
 | healed.                                                  |
 |                                                          |
 |                                                          |
 |__________________________________________________________|
()__________________________________________________________)
^#^
cure serious wounds^#^
SUBTOPIC-cleric^#^
 _______________________________________________________________
()______________________________________________________________)
 | Prayer: Cure Serious Wounds  Sphere: Healing                 |
 | Level:  13                     Cost: 13                      |
 | Component:  None.             Usage: cure serious wounds who |
 | Description:                                                 |
 |                                                              |                
 | This prayer will heal 20 to 80 physical hit points to        |
 | the target. If no target is given, the caster will be        |
 | healed.                                                      |
 |                                                              |
 |                                                              |
 |______________________________________________________________|
()______________________________________________________________)
^#^
cure wounds^#^
SUBTOPIC-cleric^#^
 _________________________________________________________
()________________________________________________________)
 | Prayer: Cure Wounds      Sphere: Healing              |
 | Level:  1                  Cost: 1                    |
 | Component:  None.         Usage: cure wounds who      |
 | Description:                                          |
 |                                                       |                       
 | This prayer will heal 1 to 4 physical hit points to   |
 | the target. If no target is given, the caster will    |
 | be healed.                                            |
 |                                                       |
 |                                                       |
 |_______________________________________________________|
()________________________________________________________)
^#^
curse^#^
SUBTOPIC-cleric^#^
 ________________________________________________________________
()_______________________________________________________________)
 | Prayer: Curse                Sphere: Combat                   |
 | Level:  1                      Cost: 1                        |
 | Component:  None.             Usage: curse who                |
 | Description:                                                  |
 |                                                               |               
 | This prayer will curse the recipient of this prayer. A        |
 | cursed  recipient is generally worsens their ability to       |
 | attack and defend.                                            |
 |                                                               |
 |                                                               |
 |_______________________________________________________________|
()_______________________________________________________________)
^#^
chain lightning^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chain Lightning      |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   15                   |:  This spell causes a bolt    |:||
 ||:| Level:  15                   |:  of lightning to leap from   |:||
 ||:| Usage:  chain lightning      |:  one target to another in the|:||
 ||:|                              |:  immediate locale. The bolt  |:||
 ||:| Related Spells:              |:  will not hit the caster.    |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
charm^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|        Charm Spells          |:        Charm Spells          |:||
 ||:|                              |:                              |:||
 ||:|   Charm Animal               |:   Demand                     |:||
 ||:|   Charm Monster              |:   Charm Person               |:||
 ||:|   Hold Person                |:                              |:||
 ||:|   Hold Monster               |:                              |:||
 ||:|   Scare                      |:                              |:||
 ||:|   Friends                    |:                              |:||
 ||:|   Suggest                    |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

^#^
charm animal^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Animal         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   2                    |:  Charming creatures gives    |:||
 ||:| Level:  2                    |:  the caster the opportunity  |:||
 ||:| Usage:  charm animal who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Person. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm animal only effects    |:||
 ||:| The commands a charmed       |: small, weak creatures with   |:||
 ||:| creature may accept include: |: little will power.           |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
charm monster^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Monster        |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   18                   |:  Charming creatures gives    |:||
 ||:| Level:  18                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm monster who    |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Person, Charm Animal.  |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Monster is a powerful  |:||
 ||:| The commands a charmed       |: charm spell, and will effect |:||
 ||:| creature may accept include: |: most creatures.              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
charm person^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Charm Person         |:  Description:                |:||
 ||:| School: Charm                |:                              |:||
 ||:| Cost:   12                   |:  Charming creatures gives    |:||
 ||:| Level:  12                   |:  the caster the opportunity  |:||
 ||:| Usage:  charm person who     |:  to persuade a creature to   |:||
 ||:|                              |:  do things. The creature may |:||
 ||:| Related Spells:              |:  refuse if it can resist the |:||
 ||:| Charm Monster, Charm Animal. |:  caster's persuasive ability.|:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Description:                 |:  Description:                |:||
 ||:|                              |:                              |:||
 ||:| The caster can only charm one|: drop, get, kill, follow,     |:||
 ||:| creature at a time.          |: stay, and any feeling(soul)  |:||
 ||:|                              |: commands.                    |:||
 ||:| A command can be given by,   |:                              |:||
 ||:| <creature's name> command.   |: Charm Person only effects    |:||
 ||:| The commands a charmed       |: humanoid creatures.          |:||
 ||:| creature may accept include: |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
chill touch^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Chill Touch          |:  Description:                |:||
 ||:| School: Necromancy           |:                              |:||
 ||:| Cost:   5                    |:  The spell causes the victim |:||
 ||:| Level:  5                    |:  to freeze under the touch   |:||
 ||:| Usage:  chill touch who      |:  of the caster.              |:||
 ||:|                              |:                              |:||
 ||:| Related Spells:              |:                              |:||
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
coc^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
comet^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Comet                |:  Description:                |:||
 ||:| School: Conjuration          |:                              |:||
 ||:| Cost:   8                    |:  This spell conjures a fiery |:||
 ||:| Level:  8                    |:  comet, that strikes a       |:||
 ||:| Usage:  comet who            |:  target designated by the    |:||
 ||:|                              |:  caster.                     |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
cone of cold^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|                              |:                              |:||
 ||:| Spell:  Cone of Cold         |:  Description:                |:||
 ||:| School: Evocation            |:                              |:||
 ||:| Cost:   10                   |:  This spell causes a cold of |:||
 ||:| Level:  10                   |:  ice cold to be sprayed the  |:||
 ||:| Usage:  coc who              |:  target. The target takes    |:||
 ||:|                              |:  cold damage.                |:||
 ||:| Related Spells:              |:                              |:||  
 ||:| None.                        |:                              |:||
 ||:|                              |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`
^#^
conjuration^#^
SUBTOPIC-mage^#^
     ______________________________  ______________________________
  __/                              \/                              \__
 | /|      Conjuration Spells      |:     Conjuration Spells       |:||
 ||:|                              |:                              |:||
 ||:|   Monster Summon 1           |:   Gate                       |:||
 ||:|   Monster Summon 2           |:   Limited Wish               |:||
 ||:|   Monster Summon 3           |:   Wish                       |:||
 ||:|   Acid rain                  |:                              |:||
 ||:|   Comet                      |:                              |:||
 ||:|   Shooting Stars             |:                              |:||
 ||:|   PWK (Power Word Kill)      |:                              |:||
 ||:|   PWS (Power Word Stun)      |:                              |:||
 ||:|_____________________________ |: _____________________________|:||
 ||/______________________________\|:/______________________________\||
 |_______________________________      _______________________________|
                                 '----`

^#^
categories^#^
SUBTOPIC-general^#^
                    -=[ Categories ]=-

There are a number of subtopics, or categories for help.  If the help
is not relevant to you, you will not be shown that information. 

^#^
call_other^#^
SUBTOPIC-efun^#^
EFUN  call_other()

SYNOPSIS
     unknown call_other(object ob, string  func, arg1, ...);

DESCRIPTION

     Calls  a  function  in  another  object,   with   [optional]
     argument(s).   The  return  value is returned from the other
     object, so it cannot be known at compile time and  may  need
     to  be  cast  if  using  type  checking.  The function named
     `func' will be called in `ob',  with  arguments  3,  4,  etc
     given  as arguments 1, 2, etc to `func' in `ob'.  call_other
     will return the return value of `func'.  

     There is a much  more  attractive  way  to  do  call_others:
     ob->func( ... );

     ie, call_other(ob, "query", "name"); could  be  written  as:
     ob->query("name");

EXAMPLE

void simple_who() {
  int i, level;
  string name;

  for(i = 0; i <  sizeof(users()); i++) {
    name = (string)call_other(users()[i],"query_name");
    level = (int)users()[i]->query_level();
    write(level +"\t"+ name +"\n");
  }
}

SEE ALSO
^#^
call_out^#^
SUBTOPIC-efun^#^
EFUN call_out()

SYNOPSIS 
     
     void call_out(string fun, int delay, mixed arg);

DESCRIPTION
     Set up a call of function <fun> in this_object().  The  call
     will  take place in <delay> seconds, with the argument <arg>
     provided. <arg> can be of any type.

     DO NOT use call_outs to make loops.  If you want to use a
     timed loop, use a heartbeat.

EXAMPLE

void init() {
  add_action("acid","acid");
}

status acid(string str) {
  if(str == "lock") {
    write("You pour acid onto the lock.\n");
    call_out("acid_lock",5);
    return 1;
  }
  return 0;
}

void acid_lock() {
  write("The acid has finally eaten the lock...\n");
  open_lock();
}


SEE ALSO
     remove_call_out(), call_out_info(), find_call_out()
^#^
capitalize^#^
SUBTOPIC-efun^#^
EFUN capitalize()

SYNOPSIS
     string capitalize(string str);

DESCRIPTION
     Convert the first character in  <str>  to  upper  case,  and
     return the new string.

EXAMPLE

string query_cap_name() { return capitalize(name); }


SEE ALSO
     lower_case()

^#^
catch^#^
SUBTOPIC-efun^#^
EFUN catch()

SYNOPSIS
     mixed catch(mixed expr);

DESCRIPTION
     Evaluate <expr>. If there is no error,  0  is  returned.  If
     there  is  a  standard  error, a string (with a leading '*')
     will be returned.

     The function throw() can also be used to immediately  return
     any  value, except 0. catch() is not really a function call,
     but a directive to the compiler.

     The catch() is somewhat costly, and should not be used  just
     anywhere.   Rather, use it at places where an error would
     destroy consistency.  It is used for instance in the login
     sequence.

EXAMPLE

  if(catch(move_object(clone_object(MAILER), this_object()))) {
    write("Error Cloning Mailer.\n");
  }


SEE ALSO
     throw()
^#^
clone_object^#^
SUBTOPIC-efun^#^
EFUN clone_object()

SYNOPSIS
     object clone_object(string name);

DESCRIPTION
     Load a new object from definition <name>, and give it a  new
     unique  name.   Returns  the  new  object.  An object with a
     nonzero environment() cannot be cloned. <name> is an object
     name.  The following name formats are all valid.

          "/inherit/weapon.c"
          "/inherit/weapon"
          "inherit/weapon"
     
EXAMPLE

void make_sword() {
  object sword;

  sword = clone_object("inherit/weapon");
  sword->set_name("longsword");
  sword->set_alt_name("sword");
  sword->set_short("Longsword");
  sword->set_long("The longsword is made of rusty old iron.\n");
  .......etc


SEE ALSO
     destruct(), move_object().

Sun Release 4.1           Last change:                          1

^#^
create_wizard^#^
SUBTOPIC-efun^#^
EFUN create_wizard()

SYNOPSIS
     string create_wizard(string name, string domain)

DESCRIPTION
     This function has been set up to work only in
     player.c/wizard.c.  It creates new home directories and
     access objects for the player 'name'.  If an optional domain
     name is a new domain, it will create the new domain, and
     make the player 'name' the domain lord.  If it is not a new
     domain it will add domain directories and access objects for
     'name'.

     This function is accessed through the command 'promote'
     which is availible to SEC5 (50) security level wizards and
     above.^#^
creator^#^
SUBTOPIC-efun^#^
EFUN creator()

SYNOPSIS
     string creator(object ob)

DESCRIPTION
     This returns the name of the creator of the object <ob>.  It
     simply scans the filename of <ob>, and retrieves the name
     from the path. 

SEE ALSO
     file_name().^#^
crypt^#^
SUBTOPIC-efun^#^
EFUN crypt()

SYNOPSIS
     string crypt(string str, string seed);

DESCRIPTION
     Crypt the string <str> using the first two  characters  from
     <seed> as a seed. If <seed> is 0, then random seed is used.

     The result has the first two characters as the seed.

     This is used for encypting a players password, and the 
     random name maker for magic item spell triggers.


^#^
ctime^#^
SUBTOPIC-efun^#^
EFUN ctime()

SYNOPSIS
     string ctime(int clock);

DESCRIPTION
     Gives a nice string with current date  and  time,  with  the
     argument 'clock' that is the number of seconds since 1970.

SEE ALSO
     time(), rtime().

^#^
call_out_info^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	mixed *call_out_info(void)

DESCRIPTION
	Get information about all pending call outs. An array is
	returned, where nearly every item in the array consists of 4
	elements:
	
	1. The object 2. The function 3. The delay to go 4. The optional
	argument
	
	But not every entry in the list looks like this. If the object
	has been destructed in the meanwhile the entry will be an
	empty array (or was it just a 0?).

SEE ALSO
	call_out(E), remove_call_out(E), find_call_out(E)
^#^
call_resolved^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	int call_resolved(mixed result, object ob, string func, ...)

DESCRIPTION
	Similar to call_other(). If ob->func() is defined and publicly
	accessible, any of the optional extra arguments are passed to
	ob->func(...). The result of that function call is stored in
	result, which must be passed by reference.

	If the current object is already destructed, or the ob does
	not exist, or ob does not define a public accessible function
	named func, call_resolved returns 0 as failure code, else 1
	for success.

	ob can also be a file_name.

SEE ALSO
	call_other(E), function_exists(E), find_object(E)

^#^
caller_stack_depth^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	int caller_stack_depth(void)

DESCRIPTION
	Returns the stack depth of the execution in the current
	object. Dont know what it is good for.
^#^
cindent^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	int cindent(string file)

DESCRIPTION
	Indent a file using an LPC-enhanced version of the GNU indent
	program, which is modelled after the Berkeley indent(1).

SEE ALSO
	ed(E)
^#^
clear_bit^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	string clear_bit(string str, int n)

DESCRIPTION
	Return the new string where bit n is cleared in string str.
	Note that the old string str is not modified.
	
	Each character contains 6 bits. So you can store a value
	between 0 and 63 ( 2^6=64) in one character. Starting
	character is the blank character " " which has the value 0.
	The first charcter in the string is the one with the lowest
	bits (0-5).

EXAMPLES
	string s;
	s=clear_bit("_",5);
	
	Because "_" is the highest possible value (63), the variable s
	will now contain the charcter "?" wich is equal to 31
	(63-2^5=31).
	
	string s;
	s=clear_bit("?<",3);
	s=clear_bit(s,8);
	
	s will now contain the string "78". "?" equals 31 and "<"
	equals 28. Now "?<" is equal to 31+28<<6=31+1792=1823 which is
	in binary notation (highest bit on the right side)
	11111000111. Now clearing the bit 3 and bit 8 (bit numbering
	starts with zero) will result in 11101000011. The first 6 bits
	are in decimal notation 23 and the next 6 are equal to 24. Now
	the 23 is the character "7" and 24 is the "8". So the string s
	contains "78".

SEE ALSO
	set_bit(E), test_bit(E)
^#^
closurep^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	int closurep(mixed)

DESCRIPTION
	Returns 1 if the argument is a closure.

^#^
copy_mapping^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	mapping copy_mapping(mapping)

DESCRIPTION
	This efun is needed to create copies of mappings instead of
	just passing a reference, like adding/subtraction from a
	mapping do.

SEE ALSO
	mappings(LPC)
^#^
cos^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	float cos(float)

DESCRIPTION
	Returns the cosinus of the argument.
^#^
can_put_and_get^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	int can_put_and_get()

DESCRIPTION
	In compat mode, this function is used by the efun transfer().

	Define this function in objects that are neither living nor
	rooms if you want to make it possible to put something into
	current object.

	Return true if ok, otherwise 0. That means that default is
	that it is not possible to put something into an object.

SEE ALSO
	transfer(E), prevent_insert(A)

^#^
catch_msg^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	void catch_msg(mixed *arr, object obj)

DESCRIPTION
	When say() or tell_room() are used with an array as message,
	the array will be passed to catch_message() in all living
	objects that can hear it, instead of writing to the user resp.
	sending to catch_tell(). This can be used to implement
	communication protocols between livings. The second denotes
	the object that has sent the message.

SEE ALSO
	say(E), tell_room(E), catch_tell(A)
^#^
catch_tell^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	void catch_tell(string)

DESCRIPTION
	When a message is sent to a noninteractive user, via say(),
	tell_object, tell_room() or write(), it will get to the function
	catch_tell(string). This will enable communications between
	NPCs and from a user to an NPC.

	Also, if an interactive object is being shadowed and the
	shadow has catch_tell() defined, it will receive all output
	that would otherwise be written to the user.

	If a message is sent by an interactive object, catch_tell() is
	not called in that object, to prevent recursive calls. Thus
	catch_tell() in interactive objects can be used to filter the
	output that goes to the users.

	The efun shout() sends to interactive objects only.

SEE ALSO
	enable_commands(E), say(E), tell_object(E), tell_room(E),
	write(E), catch_msg(A) 
^#^
clean_up^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	int clean_up(int refcount)

DESCRIPTION
	clean_up() is applied by the parser when an object hasn't been
	used for a long time, to give it a possibility to
	self-destruct. The refcount passed as argument will be 0 for
	clone objects, 1 for a simple loaded object, and greater when
	the object is cloned or inherited by some existing object.  It
	is recommended not to self_destruct the object when the
	reference count is greater than one.

	If clean_up returns 0, it will not be called again in that
	object until it is swapped out and in again.

	Returning a non-zero value is only recommended when the reason
	why the object can't self-destruct is likely to vanish without
	the object being touched, that is, when no local function is
	called in it, (and in compat mode also when the object is not
	being moved around).

	A typical mud configuration defines the time to wait for
	clean_up() so long that you can assert reset() has been
	called since the object has been touched last time.

EXAMPLES
	A clone of /std/drink defines clean_up() to self-destruct if
	it is empty, not carried a living being and not touched for
	a long time.

	A room that inherits /std/room defines clean_up() to
	self-destruct if it is neither inherited nor used as a
	blueprint, is empty and was not entered for a long time.

SEE ALSO
	reset(A), heart_beat(A), call_out(A), destruct(E), remove(A)
^#^
create^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	void create()

DESCRIPTION
	In native mode, this function will be called only once on
	creation of the object (this is when the object will be loaded
	or cloned). Inside this function all major initialization can
	be done. The current user and the previous object are
	defined but the object has no environment.

EXAMPLE
	object cloner;
	void create() {
	   cloner=this_player();
	}
	
	Initialize the global variable to hold the one who
	created/cloned the object.
	
SEE ALSO
	reset(A), init(A), __INIT(A), initialisation(LPC), native(C)
^#^
commandline^#^
SUBTOPIC-driver^#^
NAME
	commandline

DESCRIPTION
	The driver understands several command line options and
	arguments.

	-f<string>: When the master object is loaded and fully
		    operational after startup, the function flag()
		    with argument string is applied to the master
		    object for each occurence of -f in the command line.

	-o	  : run in compat mode (thus sometimes also called
		    -o mode), instead of native mode. Note: the flag
		    is obsolete by now, the driver must be compiled
		    with the appropriate definitions in the config.h
		    instead.

	-c	  : trace compilations.

	-Dsymbol  : Globally pre-#define symbol for preprocessor.

	-D	  : without symbol, this logs specific trace messages
		    to /log/D_TRACE (if the driver was compiled for it)

	-e	  : The number of occurences of the -e flag is
		    passed as argument to the epilog() function
		    in the master at startup time.

	-N	  : Don't start the ip demon, that asynchronously
		    resolves IP numbers to IP names.

	-M<master>: provide a different name for the master object.

	-m<dir>	  : provide a different mudlib directory.

	-ru<size> : set the size of the reserved user memory.
	-rm<size> : set the size of the reserved master memory.
	-rs<size> : set the size of the reserved system memory.

	-E<cost>  : set the maximum allowed evaluation cost.

	--max_malloced : set maximum size of mallocable memory chunks.
	--max_small_malloced : set max. size of mallocable memory chunks.

	-u<port> : set the UDP port number for IMP communication.

	-t	 : disable heart_beat and reset.

	-d	 : run with debug.

	-s<time> : Set the time between swapout attempts. -1 means
		   don't swap.

	-y	 : If the driver has been compiled with YYDEBUG,
		   this will enable debug output for the LPC compiler.

	<number> : the TCP port number to use for user connections.

SEE ALSO
	flag(M), epilog(M), native(C), imp(C)
^#^
compile_object^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	object compile_object(string filename)

DESCRIPTION
	This function is caleld if the interpreter cannot find the
	file for asn object to be loaded. The master object has now
	the opportunity to return an object that will then serve as if
	compiled from the given filename.

	If 0 is returned, the usual ``Could not load descr for'' error
	will occur.
^#^
connect^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	object connect(void)

DESCRIPTION
	Return a login object that the requested connection should be
	bound to. Note that the connection is not bound yet.

	The lfun logon() will be applied to the login after object
	after binding the connection to it. That lfun has to return !=
	0 to indicate success.

SEE ALSO
	logon(A), disconnect(M), interactive(E)
^#^
creator_file^#^
SUBTOPIC-amylaar^#^
SYNOPSIS
	string creator_file(mixed ob)

DESCRIPTION
	Return the name of the creator of a newly created object, i.e.
	the name of the user that is responsible for the LPC source
	file the object was loaded from. If the function returns 0,
	the object can't be loaded and is destructed again
	immediately.

	In !compat mode, the returned string serves as the initial uid
	(``cuid'') of the object. Objects whose cuid is the
	backbone-id will then get the uid of the currently active user
	as their userid instead.

	Under compat mode this function is called as well.

	If this function is not provided by the master object, no
	other object can be loaded.

SEE ALSO
	uids(C), creator(E)
^#^
close^#^
SUBTOPIC-general^#^
		-=[ Close ]=-

	Command: close
	 Usuage: close <door|item>

    Description: This command allows you to close a door or a 'closable'
		 item like a chest for example.

	Example: close east door

 Related Topics: open, lock, unlock, search.