#include <mudlib.h> inherit BASE; #ifdef NATIVE_MODE void create() { #else void reset(status arg) { if(arg) return; #endif /* native */ /* Default */ set_weight(1); set_value(10); set_name("gem"); set_alias("ruby"); set_short("Gem"); set_long("It looks like a small ruby.\n"); set_extra_info("It doesn't look very valuable.\n"); } status get() { return 1; } string query_object_type() { return "Treasure"; }