/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
Readme file for /room

This directory contains a basic city.  The significant rooms are,

void.c 			Safe room, does not inherit any other files.
init_file		Files in this file are preloaded at startup
city/square.c   	Default login room for players
city/creator/inner1.c 	Default login room for creators
city/post.c		Post Office for players
city/cleric/hall4.c	Guild room to raise Cleric skills
city/mage/guild.c	Guild room to raise Mage skills
city/thief/guild.c	Guild room to raise Thief skills
city/arena/guild.c	Guild room to raise Fighter skills
city/shop/shop.c	City shop
city/pub/pub.c		City pub
/post			Directory mail is saved to, SEC8 access only
/registry		Contains rooms, for quest information
/death			Contains rooms and death mark needed for dead people