#include <mudlib.h> inherit ROOM; void reset(status arg) { if(!arg) { set_short("the elfin forest"); set_long( "You are travelling deeper withing the forest. In this part of the \n"+ "forest, lives a group of elfin thieves and bandits. \n"); set_listen("You can hear the chirping of birds.\n"); set_exits(({ "room/newbie/new2", "southeast", "room/newbie/new14", "north", })); set_weather(1,4,3); } }