#include <mudlib.h> inherit ROOM; void reset(status arg) { object by, grl, ts, doll; if(!arg) { set_short("a tree"); set_long( "You are standing in the children's room. There are lots of toys lying \n"+ "on the floor. There are two very tiny beds in the room. The walls have\n"+ "been covered with pink bunnies, and the curtains are also pink. Must be\n"+ "girls.\n"); set_exits(({ "room/newbie/tree2", "down", "room/newbie/tree4", "stairs", })); set_items(({ "beds", "Two small beds with pink covers", "walls", "Wooden walls carved out of the oak covered with pink bunnies", })); set_weather(2,4,3); } if(!present("boy")) { by = clone_object(MONSTER); by->set_name("boy"); by->set_alias("elf"); by->set_short("a boy elf"); by->set_long( "A little boy elf. He about 5 years old, and stand only 3 ft high.\n"); by->set_level(2); by->set_ac(3); by->set_wc(6); by->set_gender(1); by->set_race("grey elf"); by->set_al(25); move_object(by, this_object()); } if(!present("girl")) { grl = clone_object(MONSTER); grl->set_name("girl"); grl->set_alias("girl"); grl->set_short("a girl elf"); grl->set_long( "A little girl elf. She's about 3 ft tall, and as cute as a button.\n"); grl->set_level(2); grl->set_ac(3); grl->set_wc(6); grl->set_gender(2); grl->set_al(25); grl->set_race("grey elf"); move_object(grl, this_object()); } if(!present("doll", grl)) { doll = clone_object(TREASURE); doll->set_alias("doll"); doll->set_short("A cute little baby doll"); doll->set_long( "A doll of a little baby elf, dress in a pink skirt.\n"); doll->set_value(60); move_object(doll, grl); } }