/* Wand from a Fire Mage */ #include <mudlib.h> inherit MAGIC_WAND; void reset(status arg) { ::reset(arg); /* default wand messages */ if(arg) return; set_smell("The wand smell like ash.\n"); add_spell(({ "fire ball", "fire shield", })); /* optional */ set_max_charges(50); /* maximum charges */ set_charges(50); /* charge robe */ set_cast_level(14); /* level spells cast at */ set_class(({ "mage", "thief", })); /* class(es) able to use spells */ }