/* monster summon 3 */ inherit "/skills/obj/summoned"; void reset(status arg) { ::reset(arg); if (arg) return; set_msgin("follows its master"); set_msgout("goes after its master"); set_alias("summoned"); set_enchanted(1); } status cast_spell(object caster,object target,object prev,int level) { int type, number; object summoned; int i; if(environment(caster)->query_no_summon()) { write("Something prevents the summoning.\n"); destruct(this_object()); return 1; } type = random(2); switch(type) { case 0: set_name("fire giant"); set_race("giant"); set_level(19); set_magic_resist(20); set_gender(1); add_spell_immune("fire"); set_al(-200); load_chat(5, ({ "Giant says: Dreams have wings and feet, "+ "and journeys to take.\n", })); set_short("Fire Giant"); set_long("A large, broad humanoid. His skin is coal black, "+ "his hair is flaming red\nand his eyes are a deep, "+ "menacing ochre.\n"); add_class("fighter"); break; case 1: set_name("frost giant"); set_race("giant"); set_gender(1); set_level(20); set_magic_resist(30); add_spell_immune("cold"); load_chat(10, ({ "Giant says: I will show you fear in a handful of dust.\n", "Giant says: You only know a heap of broken images.\n", "Giant says: Look into the heart of light, the silence.\n", })); set_short("Frost Giant"); set_long("A very large humanoid creature with an ivory skin color, "+ "blue-white hair\nand pale blue eyes.\n"); add_class("fighter"); break; } for(i = 1; summoned = present("summoned "+ i, environment(caster)); i++) { if((object)summoned->query_master() == caster) { write("You cannot control another summoned creature.\n"); destruct(this_object()); return 1; } } clone_object("obj/shadows/follow")->follow(caster,this_object()); return ::cast_spell(caster,target,prev,level); } /* Native Mode Move */ #include <move.h>