/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
/** improved phantasm **/

status improved(string str, mixed alt_type) {
  string who;
  object ob;
  int level, sp_points;

  if(!str || sscanf(str,"phantasm %s", str) != 1) {
    write("improved phantasm <string>\n");
    return 1;
  }

  if(!alt_type) alt_type = "illusion";
  level = (objectp(alt_type)) 
        ? (int)alt_type->query_cast_level()
        : (int)call_other(this_player(), "query_"+ alt_type);

  sp_points = (objectp(alt_type))
            ? (int)alt_type->query_charges()
            : (int)call_other(this_player(), "query_"+ alt_type +"_points");

  if(level < 10) {
    write("You are not knowledgable enough.\n");
    return 1;
  }
  if(sp_points < 3) {
    write("You feel too weak.\n");
    return 1;
  }
  if(objectp(alt_type)) 
    alt_type->adj_charges(-3);
  else
    call_other(this_player(), "adj_"+ alt_type +"_points", -3);

  say(str +"\n");
  write("You improved phantasm: "+ str +"\n");
  log_file("Illusion", (string)this_player()->query_name(1) +
                       " improved phantasmed "+ str +"\n");
  if(objectp(alt_type)) alt_type->end_spell();
  return 1;
}

/* Native Mode Move */

#include <move.h>