/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
^#^
:^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: emote
        Usuage: emote <message>
                :<message>
   Description: This allows you do a pseudo-action.  If it is
                done by a player it prepends the emote with
                '::'.  The message is echoed to all within the
                room, with the format: name <message>.

       Example: emote bursts out laughing.
                Others in the room will see,
                ::Zilanthius bursts out laughing.

Related topics: say, tell, whisper, shout, speak.
 
^#^
'^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: say
        Usuage: say <message>
                '<message>
   Description: This echoes a message to everyone in the room
                (including non-player-characters).  The
                default language is 'common'.  But you can
                speak in many languages.  Each race has its
                own racial language, and there are
                opportunities to learn new ones as well.  You
                can choose a language to speak in using the
                'speak' command'.

Related topics: speak, tell, whisper, shout.
 
^#^
__INIT^#^
SUBTOPIC-compatfn/driverfn^#^
SYNOPSIS
	__INIT

DESCRIPTION
	This function is constructed automagically by the parser at
	compiler, if the parser was compiled with #define
	INITIALISATION__INIT. This function is not intended to be
	defined by the lpc objects, and never to be called from lpc
	objects. This man page is here just for completeness.

SEE ALSO
	initialisation(LPC)