/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
#ifndef HUMANOID_H
#define HUMANOID_H

status humanoid(object who) {
  string race_type, str;

  if(!who) return 0;
  race_type = (string)who->query_race();
  if(!race_type) return 0;
  race_type = lower_case(race_type);
  return (sscanf(race_type, "%self%s", race_type, str)
       || sscanf(race_type, "%sdwarf%s", race_type, str)
       || sscanf(race_type, "%sminotaur%s", race_type, str)
       || sscanf(race_type, "%sorc%s", race_type, str)
       || sscanf(race_type, "%sgiant%s", race_type, str)
       || sscanf(race_type, "%shalfling%s", race_type, str)
       || sscanf(race_type, "%skender%s", race_type, str)
       || sscanf(race_type, "%sgnome%s", race_type, str)
       || sscanf(race_type, "%spixie%s", race_type, str)
       || sscanf(race_type, "%snixie%s", race_type, str)
       || sscanf(race_type, "%skobold%s", race_type, str)
       || sscanf(race_type, "%sgoblin%s", race_type, str)
       || sscanf(race_type, "%ssprite%s", race_type, str)
       || sscanf(race_type, "%shuman%s", race_type, str)) ? 1 : 0;
}

#endif