/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
^#^
kill^#^
SUBTOPIC-player^#^
                    -=[ Help ]=-

       command: kill
        Usuage: kill <who>
   Description: Since this a combat orientated game, you can
                enter combat attempting to kill someone.  Some
                areas are marked so that fighting (should)
                does not occur eg. pubs, shops, churchs.  If
                the mudlib is in player killing mode them you
                can kill other players.  You cannot kill other
                players using this command.  It has been known
                that area effect spells can kill the unwary
                player.

Related topics: mage, thief, fighter, cleric.