/** starburst **/ #define NAME "@@query_name:$this_player()$@@" /* gives greater flexibilty */ #define TARG "@@query_name:$this_object()$@@" status starburst(string targ, mixed alt_type) { int dam; if(!alt_type) alt_type = "stellar_sphere"; dam = (objectp(alt_type)) ? (int)alt_type->query_cast_level() /* wands */ : (int)call_other(this_player(),"query_"+alt_type); dam *= (random(4) + 1); if(dam > 35) dam = 35; if(!environment(this_player())->query_day()) dam *= (random(2)+1); this_player()->load_spell(({ "target", targ, "name", "Starburst", "sphere", alt_type, "cost", 8, "damage", dam, "immune", "light", "level", 8, "cast time", 1, "msg target", "A small star of pure light bursts on you!\n", "msg room", "A small star of pure light bursts on "+ TARG +"!\n", "msg caster", "A small star of pure light bursts on "+ TARG +"!\n", })); return 1; } /* Native Mode Move */ #include <move.h>