/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
#include <mudlib.h>
inherit PUB;

void reset(status arg) {
  if(arg) return;

  set_exits(({
     "room/newbie/cabin1", "south",
  }));

   set_short("Cabin Inn");
   set_long(
"   //====--  CABIN INN --====\\\n"+
"This is where the elves come on their lunch break to get a snack or two.\n"+
"The items here are reasonably priced, because elves don't make much money.\n"+
"The atmosphere is quite nice.  Everyone seems to be having a good time\n"+
"and enjoying themselves. This is not one of those rough-housing pubs.\n"+
"There is a menu lying on the counter.\n");

  set_weather(1,4,0);
  set_owner("leafdarn");
  add_drink("ale","bottle of ale", "That feels good", 2);
  add_drink("brew", "A glass of a ancient elvish brew", "That went "+
          "down smoooth",5);
  add_drink("spirits", "elvish spirits", "You get tingly all over", 10);

  add_food("nuts", "some mixed nuts", "Nice and crunchy", 3);
  add_food("berries", "mixed berries",  "That was sweet, now wipe the juice "+
          "from you mouth", 5);
  add_food("pancakes", "Golden pancakes", "Fluffy and light", 10);

  set_items(({
    "counter",  "A wooden counter, there is a menu on it",
  }));
}