/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
/* This monster is a mage  */
/* Author : Zilanthius     */

inherit "inherit/monster";

void reset(status arg) {
  ::reset(arg);
  if(!present("bone")) {
    object bone; /* a spell component */

    bone = clone_object("inherit/treasure");
    bone->set_name("bone");
    bone->set_short("Bone");
    bone->set_long("An old white bone.\n");
    bone->set_weight(1);
    bone->set_value(5);
    move_object(bone,this_object());
  }
  if(arg) return;
  set_name("magius");
  set_alt_name("mage");
  set_level(15);
  set_short("Magius the Mage");
  set_long(
    "This is Magius. He looks like a very powerful mage.\n");
  set_alignment(100);
  set_race("elf");
  load_chat(5, ({
    "Magius studies intently.\n",
    "Magius reads a small note.\n",
    "Magius prepares some spell components.\n",
  }));
  add_spell_immunity("fire");
  add_class("mage");   /* allow monster use mage spell bin */
  load_spells(25, ({   /* some spells from mage spell bin  */
    "fire shield", "resist magic", "stoneskin", "burning hands",
    "coc", "animate skeleton", "comet", "chain lightning",
    "minor malison", "mks", "hold person", "fire ball",
  }));
}