/* magic scroll */
inherit "inherit/wand";
void reset(status arg) {
  if(arg) return;
  set_casting_msg("The magical words on the scroll begin to glow.\n");
  set_name("scroll");
  set_short("A scroll");
  set_long("A scroll. It contains ancient runes of magical power.\n");
  set_read("The runes are magical, you cannot read them.\n");
  set_weight(1);
  set_charges(100);
  set_domain_safe(1);
  set_info("@@query_classes_string:$this_object()$@@"+
           "@@query_level_string:$this_object()$@@"+
           "@@query_spell_triggers:$this_object()$@@");
}
status get() { return 1; }
void end_spell() {     /* called when end of spell */
  write("The light from the magical words fade.\n");
  write("The scroll turns to dust in your hands.\n");
  destruct(this_object());
}
status load_spell(string str) {
  if(this_player()->test_dark()) return 1;
  return ::load_spell(str);
}