/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
#include <mudlib.h>
inherit TREASURE;

void reset(status arg) {
  if(arg) return;

  set_name("scroll");
  set_alias("quest hint");
  set_short("A white scroll with a red seal");
  set_long(
    "This fancy scroll bears the symbol of the city Tempus, and the \n"+
    "delicate signature of the mayor himself. Perhaps you should read it?\n");
  set_weight(1);
  set_value(1);  /* to get rid of it in the shops? */
}

void init() {
  ::init();
  add_action("read_me", "read");
}

status read_me(string str) {
  if(str == "scroll") {
    write("As mayor of this fine city, I charge you with this duty...\n\n");
    environment()->quest_hint();
    return 1;
  }
  return 0;
}