#include <mudlib.h>
inherit ROOM;
void reset(status arg) {
if(!arg) {
set_short("the elfin forest");
set_long(
"You are travelling deeper withing the forest. In this part of the \n"+
"forest, lives a group of elfin thieves and bandits. \n");
set_listen("You can hear the chirping of birds.\n");
set_exits(({
"room/newbie/new2", "southeast",
"room/newbie/new14", "north",
}));
set_weather(1,4,3);
}
}