/
lib/banish/
lib/d/
lib/doc/
lib/doc/domains/
lib/doc/efun/
lib/doc/examples/
lib/doc/examples/armour/
lib/doc/examples/contain/
lib/doc/examples/food/
lib/doc/examples/magic/
lib/doc/examples/monster/
lib/doc/examples/room/
lib/doc/examples/weapons/
lib/function/
lib/include/
lib/include/fn_specs/
lib/include/skills/
lib/info/
lib/inherit/base/
lib/log/
lib/manuals/312/
lib/news/
lib/obj/party/
lib/objects/components/
lib/open/
lib/open/library/
lib/open/party/
lib/players/
lib/players/zilanthius/
lib/room/
lib/room/city/arena/
lib/room/city/creator/
lib/room/city/garden/monst/
lib/room/city/obj/
lib/room/city/shop/
lib/room/death/
lib/room/registry/
lib/secure/
lib/secure/UDP_CMD_DIR/
lib/skills/
lib/skills/fighter/
lib/skills/thief/
lib/usr/
lib/usr/creators/
lib/usr/players/
/* ebl - everburning log */

#define NAME "@@query_name:$this_player()$@@"  /* gives greater flexibilty */

status ebl(string targ, mixed alt_type) {
  if(!alt_type) alt_type = "nature_sphere";
  this_player()->load_spell(({
  "target",            this_player(),
  "name",              "Ever Burning Log",
  "sphere",            alt_type, 
  "cost",              1,
  "level",             1, /* 16 - 4*4 cast time */
  "cast time",         5,
  "spell object",      "skills/obj/sp_torch",
  "component",         "stick#branch#torch",
  "passive",
  "casting msg",       "You focus upon the timber.\n",
  "casting msg room",  NAME +" chants slowly.\n",
  }));
  return 1;
}

/* Native Mode Move */

#include <move.h>