/* power word stun */
inherit "inherit/timer";
#define NAME "@@query_name:$this_player()$@@" /* gives greater flexibilty */
#define TARG "@@query_name:$this_object()$@@"
status pws(string targ, mixed alt_type) {
int time, i;
string file;
if(!alt_type) alt_type = "conjuration";
time = (objectp(alt_type))
? (int)alt_type->query_cast_level()
: (int)this_player()->query(alt_type);
file = file_name(this_object());
sscanf(file,"%s#%d",file,i);
this_player()->load_spell(({
"target", targ,
"name", "Power Word Stun",
"sphere", alt_type,
"cost", 15,
"damage", time, /* used as time, no damage */
"level", 15,
"cast time", 1,
"spell object", file,
}));
return 1;
}
/***********************************************************************/
/* when cloned to target */
void time_out() {
tell_object(environment(),"Your mind clears...\n");
::time_out();
}
void dispel_magic() { time_out(); } /* std spell fn to clean up */
status cast_spell(object caster,object target,object prev,int dmg) {
object hold;
hold = present("Hold 2", target);
if(hold) {
tell_object(caster,"You extend the time of the Stun spell on "+
(string)target->query_name()+".\n");
hold->adj_time(dmg);
destruct(this_object());
return 1;
}
tell_object(caster,"You see "+(string)target->query_name()+
" stagger as they are stunned!\n");
tell_object(target,"You real from the power word's stunning effect!\n");
say((string)target->query_name()+" suddenly staggers.\n",
target);
adj_time(dmg);
return 1;
}
status id(string str) {
return str == "spell"
|| str == "Hold";
}
status drop(status quit) {
if(quit) time_out();
return 1;
}
/* Native Mode Move */
#include <move.h>