package com.planet_ink.coffee_mud.Abilities.Druid;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;
import java.util.*;
/*
Copyright 2006-2019 Bo Zimmerman
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
public class Chant_DeepThoughts extends Chant
{
@Override
public String ID()
{
return "Chant_DeepThoughts";
}
private final static String localizedName = CMLib.lang().L("Deep Thoughts");
@Override
public String name()
{
return localizedName;
}
private final static String localizedStaticDisplay = CMLib.lang().L("(Thinking deep thoughts)");
@Override
public String displayText()
{
return localizedStaticDisplay;
}
@Override
public int classificationCode()
{
return Ability.ACODE_CHANT|Ability.DOMAIN_DEEPMAGIC;
}
@Override
public int abstractQuality()
{
return Ability.QUALITY_OK_SELF;
}
@Override
protected int canAffectCode()
{
return Ability.CAN_MOBS;
}
@Override
protected int canTargetCode()
{
return 0;
}
protected long[] lastTime=new long[]{ 0 };
@Override
public void unInvoke()
{
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
super.unInvoke();
if(canBeUninvoked())
{
if(!mob.amDead())
{
if(mob.location()!=null)
mob.location().show(mob,null,CMMsg.MSG_OK_ACTION,L("<S-NAME> end(s) <S-HIS-HER> deep thinking."));
else
mob.tell(L("You stop thinking deeply."));
}
}
}
@Override
public void executeMsg(final Environmental myHost, final CMMsg msg)
{
super.executeMsg(myHost,msg);
if(!(affected instanceof MOB))
return;
final MOB mob=(MOB)affected;
if((msg.amISource(mob))
&&(msg.tool()!=this)
&&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_CHANNEL))
&&((CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOVE))
||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_HANDS))
||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOUTH))
||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_EYES))))
unInvoke();
return;
}
@Override
public boolean tick(final Tickable ticking, final int tickID)
{
if(!(affected instanceof MOB))
return super.tick(ticking,tickID);
final MOB mob=(MOB)affected;
if(tickID!=Tickable.TICKID_MOB)
return true;
if(!mob.isInCombat())
{
if((mob.location().domainType()!=Room.DOMAIN_INDOORS_CAVE)
&&((mob.location().getAtmosphere()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_ROCK))
{
unInvoke();
return false;
}
if((System.currentTimeMillis()-lastTime[0])<60000)
return true;
if(!proficiencyCheck(null,0,false))
return true;
lastTime[0]=System.currentTimeMillis();
final Room room=mob.location();
final int myAlignment=mob.fetchFaction(CMLib.factions().getAlignmentID());
final int total=CMLib.factions().getTotal(CMLib.factions().getAlignmentID());
final int ratePct=(int)Math.round(CMath.mul(total,.01));
if(CMLib.factions().getAlignPurity(myAlignment,Faction.Align.MODERATE)<99)
{
if(CMLib.factions().getAlignPurity(myAlignment,Faction.Align.EVIL)<CMLib.factions().getAlignPurity(myAlignment,Faction.Align.GOOD))
CMLib.factions().postFactionChange(mob,this, CMLib.factions().getAlignmentID(), ratePct);
else
CMLib.factions().postFactionChange(mob,this, CMLib.factions().getAlignmentID(), -ratePct);
if(mob.fetchFaction(CMLib.factions().getInclinationID())!=Integer.MAX_VALUE)
{
final int myInclination=mob.fetchFaction(CMLib.factions().getInclinationID());
final int inclinationTotal=CMLib.factions().getTotal(CMLib.factions().getInclinationID());
final int inclinationRatePct=(int)Math.round(CMath.mul(inclinationTotal,.01));
if(CMLib.factions().getInclinationPurity(myInclination,Faction.Align.CHAOTIC)<CMLib.factions().getInclinationPurity(myInclination,Faction.Align.LAWFUL))
CMLib.factions().postFactionChange(mob,this, CMLib.factions().getInclinationID(), inclinationRatePct);
else
CMLib.factions().postFactionChange(mob,this, CMLib.factions().getInclinationID(), -inclinationRatePct);
}
switch(CMLib.dice().roll(1,10,0))
{
case 0:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> contemplate(s) the great depths."));
break;
case 1:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> listen(s) to the wisdom of the stones."));
break;
case 2:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> stare(s) at a single stone."));
break;
case 3:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> mentally embrace(s) the earth."));
break;
case 4:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> inhale(s) wisdom and dust."));
break;
case 5:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> watch(es) the unchanging stones and feel(s) their history."));
break;
case 6:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> become(s) one with the earth."));
break;
case 7:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> feel(s) the inner warmth of the great deep."));
break;
case 8:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> expunge(s) <S-HIS-HER> unnatural thoughts."));
break;
case 9:
room.show(mob, null, this, CMMsg.MSG_CONTEMPLATE, L("<S-NAME> find(s) clarity in the stones."));
break;
}
}
}
else
{
unInvoke();
return false;
}
return super.tick(ticking,tickID);
}
@Override
public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
{
if(mob.isInCombat())
{
mob.tell(L("You can't think deeply while in combat!"));
return false;
}
if((mob.location().domainType()!=Room.DOMAIN_INDOORS_CAVE)
&&((mob.location().getAtmosphere()&RawMaterial.MATERIAL_MASK)!=RawMaterial.MATERIAL_ROCK))
{
mob.tell(L("You must be in a cave for this chant to work."));
return false;
}
// now see if it worked
final boolean success=proficiencyCheck(mob,0,auto);
if(success)
{
invoker=mob;
final CMMsg msg=CMClass.getMsg(mob,null,this,somanticCastCode(mob,null,auto),L("^S<S-NAME> grow(s) very still and begin(s) to think deep thoughts...^?"));
if(mob.location().okMessage(mob,msg))
{
mob.location().send(mob,msg);
final Chant_DeepThoughts B = (Chant_DeepThoughts)beneficialAffect(mob,mob,asLevel,Ability.TICKS_FOREVER);
if(B!=null)
B.lastTime = this.lastTime;
helpProficiency(mob, 0);
}
}
else
return beneficialVisualFizzle(mob,null,L("<S-NAME> grow(s) very still, but lose(s) concentration."));
// return whether it worked
return success;
}
}