/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Abilities.Common;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2002-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class FireBuilding extends CommonSkill
{
	@Override
	public String ID()
	{
		return "FireBuilding";
	}

	private final static String localizedName = CMLib.lang().L("Fire Building");

	@Override
	public String name()
	{
		return localizedName;
	}

	private static final String[] triggerStrings =I(new String[] {"LIGHT","FIREBUILD","FIREBUILDING"});
	@Override
	public String[] triggerStrings()
	{
		return triggerStrings;
	}

	@Override
	public int classificationCode()
	{
		return Ability.ACODE_COMMON_SKILL|Ability.DOMAIN_NATURELORE;
	}

	public Item lighting=null;
	protected int durationOfBurn=0;
	protected boolean failed=false;

	@Override
	protected boolean canBeDoneSittingDown()
	{
		return true;
	}

	@Override
	protected boolean allowedInTheDark()
	{
		return true;
	}

	@Override
	public void unInvoke()
	{
		if(canBeUninvoked())
		{
			if((affected!=null)&&(affected instanceof MOB)&&(!aborted)&&(!helping))
			{
				final MOB mob=(MOB)affected;
				if(failed)
					commonTell(mob,L("You failed to get the fire started."));
				else
				{
					if(lighting==null)
					{
						final Item I=CMClass.getItem("GenItem");
						I.basePhyStats().setWeight(50);
						I.setName(L("a roaring campfire"));
						I.setDisplayText(L("A roaring campfire has been built here."));
						I.setDescription(L("It consists of dry wood, burning."));
						I.recoverPhyStats();
						I.setMaterial(RawMaterial.RESOURCE_WOOD);
						mob.location().addItem(I);
						lighting=I;
					}
					final Ability B=CMClass.getAbility("Burning");
					B.setAbilityCode(512); // item destroyed on burn end
					B.invoke(mob,lighting,true,durationOfBurn);
				}
				lighting=null;
			}
		}
		super.unInvoke();
	}

	public boolean fireHere(final Room R)
	{
		for(int i=0;i<R.numItems();i++)
		{
			final Item I2=R.getItem(i);
			if((I2!=null)&&(I2.container()==null)&&(CMLib.flags().isOnFire(I2)))
				return true;
		}
		return false;
	}

	protected List<Item> resourceHere(final Room R, final int material)
	{
		final List<Item> here=new Vector<Item>(); // return value
		for(int i=0;i<R.numItems();i++)
		{
			final Item I2=R.getItem(i);
			if((I2!=null)
			&&(I2.container()==null)
			&&(I2 instanceof RawMaterial)
			&&(((I2.material()&RawMaterial.RESOURCE_MASK)==material)
				||(((I2.material())&RawMaterial.MATERIAL_MASK)==material))
			&&(!CMLib.flags().isEnchanted(I2)))
				here.add(I2);
		}
		return here;
	}

	@Override
	public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel)
	{
		if(super.checkStop(mob, commands))
			return true;
		if((mob.isMonster()
		&&(!CMLib.flags().isAnimalIntelligence(mob)))
		&&(commands.size()==0))
		{
			if((!fireHere(mob.location()))
			&&(resourceHere(mob.location(),RawMaterial.MATERIAL_WOODEN).size()>0))
				commands.add(((Environmental)resourceHere(mob.location(),RawMaterial.MATERIAL_WOODEN).get(0)).Name());
			else
				commands.add("fire");
		}

		if(commands.size()==0)
		{
			if(mob.isMonster())
				commands.add("fire");
			else
			{
				commonTell(mob,L("Light what?  Try light fire, or light torch..."));
				return false;
			}
		}

		final String name=CMParms.combine(commands,0);
		int proficiencyAdjustment=0;
		int duration=6;
		if(name.equalsIgnoreCase("fire"))
		{
			lighting=null;
			if((mob.location().domainType()&Room.INDOORS)>0)
			{
				commonTell(mob,L("You can't seem to find any deadwood around here."));
				return false;
			}
			switch(mob.location().domainType())
			{
			case Room.DOMAIN_OUTDOORS_HILLS:
			case Room.DOMAIN_OUTDOORS_JUNGLE:
			case Room.DOMAIN_OUTDOORS_MOUNTAINS:
			case Room.DOMAIN_OUTDOORS_PLAINS:
			case Room.DOMAIN_OUTDOORS_WOODS:
				break;
			default:
				commonTell(mob,L("You can't seem to find any dry deadwood around here."));
				return false;
			}
			duration=getDuration(25,mob,1,3);
			durationOfBurn=150+(xlevel(mob)*5);
			verb=L("building a fire");
			displayText=L("You are building a fire.");
		}
		else
		{
			lighting=getTarget(mob,mob.location(),givenTarget,commands,Wearable.FILTER_UNWORNONLY);
			if(lighting==null)
				return false;

			if((lighting.displayText().length()==0)
			||(!CMLib.flags().isGettable(lighting)))
			{
				commonTell(mob,L("For some reason, @x1 just won't catch.",lighting.name()));
				return false;
			}
			if(lighting instanceof Light)
			{
				final Light l=(Light)lighting;
				if(l.isLit())
				{
					commonTell(mob,L("@x1 is already lit!",l.name()));
					return false;
				}
				if(CMLib.flags().isGettable(lighting))
					commonTell(mob,L("Just hold this item to light it."));
				else
				{
					l.light(true);
					mob.location().show(mob,lighting,CMMsg.TYP_HANDS,L("<S-NAME> light(s) <T-NAMESELF>."));
					return true;
				}
				return false;
			}

			if(CMLib.flags().isOnFire(lighting))
			{
				commonTell(mob,L("@x1 is already on fire!",lighting.name()));
				return false;
			}

			if(!(lighting instanceof RawMaterial))
			{
				final LandTitle t=CMLib.law().getLandTitle(mob.location());
				if((t!=null)&&(!CMLib.law().doesHavePriviledgesHere(mob,mob.location())))
				{
					mob.tell(L("You are not allowed to burn anything here."));
					return false;
				}
			}
			durationOfBurn=CMLib.materials().getBurnDuration(lighting);
			if(durationOfBurn<0)
			{
				commonTell(mob,L("You need to cook that, if you can."));
				return false;
			}
			else
			if(durationOfBurn==0)
			{
				commonTell(mob,L("That won't burn."));
				return false;
			}
			if((lighting.material()&RawMaterial.MATERIAL_MASK)==RawMaterial.MATERIAL_WOODEN)
				duration=getDuration(25,mob,1,3);
			verb=L("lighting @x1",lighting.name());
			displayText=L("You are lighting @x1.",lighting.name());
		}

		switch(mob.location().getArea().getClimateObj().weatherType(mob.location()))
		{
		case Climate.WEATHER_BLIZZARD:
		case Climate.WEATHER_SNOW:
		case Climate.WEATHER_THUNDERSTORM:
			proficiencyAdjustment=-80;
			break;
		case Climate.WEATHER_DROUGHT:
			proficiencyAdjustment=50;
			break;
		case Climate.WEATHER_DUSTSTORM:
		case Climate.WEATHER_WINDY:
			proficiencyAdjustment=-10;
			break;
		case Climate.WEATHER_HEAT_WAVE:
			proficiencyAdjustment=10;
			break;
		case Climate.WEATHER_RAIN:
		case Climate.WEATHER_SLEET:
		case Climate.WEATHER_HAIL:
			proficiencyAdjustment=-50;
			break;
		}

		if(!super.invoke(mob,commands,givenTarget,auto,asLevel))
			return false;

		failed=!proficiencyCheck(mob,proficiencyAdjustment,auto);

		durationOfBurn=durationOfBurn*(baseYield()+abilityCode());
		if(duration<4)
			duration=4;

		final CMMsg msg=CMClass.getMsg(mob,null,this,getActivityMessageType(),auto?"":L("<S-NAME> start(s) building a fire."));
		if(mob.location().okMessage(mob,msg))
		{
			mob.location().send(mob,msg);
			beneficialAffect(mob,mob,asLevel,duration);
			final FireBuilding fireBuild = (FireBuilding)mob.fetchEffect(ID());
			if(fireBuild!=null)
				fireBuild.durationOfBurn = this.durationOfBurn;

		}
		return true;
	}
}