package com.planet_ink.coffee_mud.Races; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2016-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Selkie extends StdRace { @Override public String ID() { return "Selkie"; } private final static String localizedStaticName = CMLib.lang().L("Selkie"); @Override public String name() { return localizedStaticName; } @Override public int shortestMale() { return 59; } @Override public int shortestFemale() { return 59; } @Override public int heightVariance() { return 12; } @Override public int lightestWeight() { return 80; } @Override public int weightVariance() { return 80; } @Override public long forbiddenWornBits() { return 0; } private final static String localizedStaticRacialCat = CMLib.lang().L("Sea Mammal"); @Override public String racialCategory() { return localizedStaticRacialCat; } private final String[] culturalAbilityNames = { "Aquan", "Fishing" }; private final int[] culturalAbilityProficiencies = { 25, 100 }; private final String[] racialAbilityNames = { "Skill_Swim", "Skill_AutoSwim" }; private final int[] racialAbilityLevels = { 1,1 }; private final int[] racialAbilityProficiencies = { 100,100 }; private final boolean[] racialAbilityQuals = { false,false }; private final String[] racialAbilityParms = { "", "" }; @Override protected String[] racialAbilityNames() { return racialAbilityNames; } @Override protected int[] racialAbilityLevels() { return racialAbilityLevels; } @Override protected int[] racialAbilityProficiencies() { return racialAbilityProficiencies; } @Override protected boolean[] racialAbilityQuals() { return racialAbilityQuals; } @Override public String[] racialAbilityParms() { return racialAbilityParms; } @Override public int[] getBreathables() { return breatheAirWaterArray; } @Override public String[] culturalAbilityNames() { return culturalAbilityNames; } @Override public int[] culturalAbilityProficiencies() { return culturalAbilityProficiencies; } // an ey ea he ne ar ha to le fo no gi mo wa ta wi private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,1 ,1 ,1 ,0 ,0 }; @Override public int[] bodyMask() { return parts; } private final int[] agingChart = { 0, 1, 10, 55, 87, 131, 175, 195, 215 }; @Override public int[] getAgingChart() { return agingChart; } private static Vector<RawMaterial> resources = new Vector<RawMaterial>(); @Override public int availabilityCode() { return Area.THEME_FANTASY | Area.THEME_SKILLONLYMASK; } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.setSensesMask(affectableStats.sensesMask()|PhyStats.CAN_SEE_INFRARED); } @Override public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats) { super.affectCharStats(affectedMOB, affectableStats); affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)+2); affectableStats.setStat(CharStats.STAT_MAX_CHARISMA_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CHARISMA_ADJ)+2); affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)-2); affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)-2); affectableStats.setStat(CharStats.STAT_SAVE_WATER,affectableStats.getStat(CharStats.STAT_SAVE_WATER)+15); } @Override public List<Item> outfit(final MOB myChar) { if(outfitChoices==null) { // Have to, since it requires use of special constructor final Armor s1=CMClass.getArmor("GenShirt"); if(s1 == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); s1.setName(L("a delicate sharkskin shirt")); s1.setDisplayText(L("a delicate sharkskin shirt sits here.")); s1.setDescription(L("A plain looking shirt, with slick sharky leather gloss.")); s1.setMaterial(RawMaterial.RESOURCE_LEATHER); s1.text(); outfitChoices.add(s1); final Armor p1=CMClass.getArmor("GenPants"); p1.setName(L("a sharkskin loincloth")); p1.setDisplayText(L("a sharkskin loincloth has been left here.")); p1.setDescription(L("A plain looking loincloth, with slick sharky leather gloss.")); s1.setMaterial(RawMaterial.RESOURCE_LEATHER); p1.text(); outfitChoices.add(p1); final Armor s3=CMClass.getArmor("GenBelt"); outfitChoices.add(s3); } return outfitChoices; } @Override public Weapon myNaturalWeapon() { return funHumanoidWeapon(); } @Override public String healthText(final MOB viewer, final MOB mob) { final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints())); if(pct<.10) return L("^r@x1^r is facing a cold death!^N",mob.name(viewer)); else if(pct<.20) return L("^r@x1^r is covered in blood.^N",mob.name(viewer)); else if(pct<.30) return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer)); else if(pct<.40) return L("^y@x1^y has numerous bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.50) return L("^y@x1^y has some bloody wounds and gashes.^N",mob.name(viewer)); else if(pct<.60) return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer)); else if(pct<.70) return L("^p@x1^p is cut and bruised heavily.^N",mob.name(viewer)); else if(pct<.80) return L("^g@x1^g has some minor cuts and bruises.^N",mob.name(viewer)); else if(pct<.90) return L("^g@x1^g has a few bruises and scratched fur.^N",mob.name(viewer)); else if(pct<.99) return L("^g@x1^g has a few small bruises.^N",mob.name(viewer)); else return L("^c@x1^c is in perfect health.^N",mob.name(viewer)); } @Override public List<RawMaterial> myResources() { synchronized(resources) { if(resources.size()==0) { resources.addElement(makeResource (L("a @x1 gut",name().toLowerCase()),RawMaterial.RESOURCE_MEAT)); resources.addElement(makeResource (L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD)); resources.addElement(makeResource (L("a pile of @x1 bones",name().toLowerCase()),RawMaterial.RESOURCE_BONE)); } } return resources; } }