package com.planet_ink.coffee_mud.Abilities.Thief; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2016-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Thief_RopeSwing extends ThiefSkill { @Override public String ID() { return "Thief_RopeSwing"; } private final static String localizedName = CMLib.lang().L("Rope Swing"); @Override public String name() { return localizedName; } private final static String localizedStaticDisplay = CMLib.lang().L("(Swinging on Ropes)"); @Override public String displayText() { return localizedStaticDisplay; } @Override public int abstractQuality() { return Ability.QUALITY_OK_SELF; } @Override protected int canAffectCode() { return CAN_MOBS; } @Override protected int canTargetCode() { return CAN_MOBS; } private static final String[] triggerStrings = I(new String[] { "ROPESWING" }); @Override public int classificationCode() { return Ability.ACODE_THIEF_SKILL | Ability.DOMAIN_BINDING; } @Override public String[] triggerStrings() { return triggerStrings; } @Override public int usageType() { return USAGE_MOVEMENT; } protected int code = 0; protected int newDistance = 0; protected MOB newTarget = null; @Override public int abilityCode() { return code; } @Override public void setAbilityCode(final int newCode) { code = newCode; } @Override public void affectPhyStats(final Physical affected, final PhyStats affectableStats) { super.affectPhyStats(affected,affectableStats); affectableStats.addAmbiance("swinging on ropes"); affectableStats.setArmor(affectableStats.armor()+10+adjustedLevel(invoker,0)); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { final Physical affected=this.affected; if((affected==null)||(!(affected instanceof MOB))||(invoker==null)) return true; if((msg.amISource((MOB)affected)) &&(msg.tool()!=this) &&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_CHANNEL)) &&(!CMath.bset(msg.sourceMajor(),CMMsg.MASK_ALWAYS)) &&((CMath.bset(msg.sourceMajor(),CMMsg.MASK_MOVE)) ||(CMath.bset(msg.sourceMajor(),CMMsg.MASK_HANDS)))) { if(msg.sourceMinor()!=CMMsg.TYP_WEAPONATTACK) msg.source().tell(L("You can't do that while swinging from a rope.")); return false; } return super.okMessage(myHost,msg); } @Override public void unInvoke() { if(!(affected instanceof MOB)) return; final MOB mob=(MOB)affected; if(canBeUninvoked()) { if(!mob.amDead()) { if((mob.location()!=null)&&(!mob.amDead())) { if((this.newTarget!=null) &&(!newTarget.amDead()) &&(newTarget.location()==mob.location())) { mob.location().show(mob,newTarget,CMMsg.MSG_OK_VISUAL,L("<S-NAME> land(s) back on the deck in front of <T-NAME>.")); mob.setVictim(newTarget); if(newTarget.getVictim()==null) newTarget.setVictim(mob); } else mob.location().show(mob,newTarget,CMMsg.MSG_OK_VISUAL,L("<S-NAME> land(s) back on the deck.")); mob.setRangeToTarget(this.newDistance); final MOB vicM=mob.getVictim(); if((vicM!=null)&&(vicM.getVictim()==mob)) vicM.setRangeToTarget(this.newDistance); } } } super.unInvoke(); } @Override public boolean invoke(final MOB mob, final List<String> commands, final Physical givenTarget, final boolean auto, final int asLevel) { if((CMLib.flags().isSitting(mob)||CMLib.flags().isSleeping(mob))) { mob.tell(L("You are on the floor!")); return false; } if(!CMLib.flags().isAliveAwakeMobileUnbound(mob,false)) return false; final Room R=mob.location(); if(R==null) return false; if((R.getArea() instanceof BoardableShip) &&(R.domainType()==Room.DOMAIN_OUTDOORS_CITY)) { // this is good } else { mob.tell(L("You must be on the deck of a ship to swing from its ropes!")); return false; } final String parms=CMParms.combine(commands); if(parms.length()==0) { mob.tell(L("You need to either specify a new enemy target to swing over into melee range to, or a distance to swing away from your current target.")); return false; } newDistance = 0; newTarget = null; if(CMath.isInteger(parms)) { newDistance = CMath.s_int(parms); if((newDistance<0)||(newDistance>R.maxRange())) { mob.tell(L("That is not a valid distance. Try 0 - @x1.",""+R.maxRange())); return false; } if(!mob.isInCombat()) { mob.tell(L("You need to be in combat to change your distance!")); return false; } } else { newTarget=this.getTarget(mob,commands,givenTarget); if(newTarget==null) return false; if(newTarget == mob.getVictim()) { newTarget=null; } } if(!super.invoke(mob,commands,givenTarget,auto,asLevel)) return false; final boolean success=proficiencyCheck(mob,0,auto); if(success) { final String msgStr; if((newTarget != null)&&(mob.getVictim()!=newTarget)) msgStr=L("<S-NAME> begin(s) swinging on deck ropes to get over to <T-NAME>."); else msgStr=L("<S-NAME> begin(s) swinging around on the deck ropes."); final CMMsg msg=CMClass.getMsg(mob,newTarget,this,CMMsg.MASK_MALICIOUS|CMMsg.MSG_THIEF_ACT,auto?L("<T-NAME> swing(s) on ropes!"):msgStr); if(mob.location().okMessage(mob,msg)) { mob.location().send(mob,msg); final Thief_RopeSwing swing = (Thief_RopeSwing)beneficialAffect(mob,mob,asLevel,1); if(swing != null) { swing.newDistance = newDistance; swing.newTarget = newTarget; } for(final Enumeration<MOB> m=R.inhabitants();m.hasMoreElements();) { final MOB M=m.nextElement(); if((M!=null) &&(M!=mob) &&(M.getVictim()==mob)) M.setRangeToTarget(R.maxRange()); } } } else return beneficialVisualFizzle(mob,null,L("<S-NAME> attempt(s) grab a deck rope to swing on, but miss(es).")); return success; } }