/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
@if?!Authenticate@ @AddFile?/grinder/failedlogin.cmvp@ @else@
@if?!CheckAuthCode?AUTH_CMDCLASSES=true@ @AddFile?/grinder/nopriv.cmvp@ @else@
<META HTTP-EQUIV="Pragma" CONTENT="no-cache">
<html>
<head>
    <link rel="grinder icon" href="/images/grinder.ico" >
    <title>CharClass Manager</title>
    <script language=JavaScript>
    <!--
        function openUp2(named)
        {
            var strFeatures="top=200,left=50,resizeable=no,scrollbars=yes,height=400,width=650,alwaysRaised=yes,dependent=yes";
            w=window.open("/property.cmvp?ABILITY="+named,
                        "Ability",strFeatures, false);
        }
        function AddNewItem(FIELD)
        {
            var strFeatures="top=0,left=75,resizeable=no,scrollbars=yes,height=600,width=650,alwaysRaised=yes,dependent=yes";
            w=window.open("edititemform.cmvp?AUTH=@Authenticate?AUTH@&ITEM=NEW&ROOM=ANY&RESPONSEFIELD=RESOURCES.REPLACE&REPLACEFIELD="+FIELD,
            	"Class_Item",strFeatures, false);
        }
        function AddItem(ME)
        {
            ReShow();
        }
        function EditItemDone()
        {
            ReShow();
        }
        function EditItem(ME,FIELD)
        {
            var strFeatures="top=0,left=75,resizeable=no,scrollbars=yes,height=600,width=650,alwaysRaised=yes,dependent=yes";
            w=window.open("edititemform.cmvp?AUTH=@Authenticate?AUTH@&ITEM="+ME+"&ROOM=ANY&RESPONSEFIELD=RESOURCES.REPLACE&REPLACEFIELD="+FIELD,
            	"Class_Item",strFeatures, false);
        }
        function AddMember(v)
        {
            ReShow();
        }
        function EditMember(v)
        {
            ReShow();
        }
        function EditAffect(ME)
        {
            if(ME.selectedIndex==0)
                ReShow();
        }
        function AddAffect(ME)
        {
            if(ME.selectedIndex>0)
                ReShow();
        }
        function NewClass()
        {
            var classid=window.prompt('Enter a new unique ID for your Class (no spaces):');
            if(classid==null)
                return;
            if(classid.length==0)
                return;
            if(classid.indexOf(' ')>=0)
            {
                if(window.alert) window.alert('No spaces are allowed in your ID!');
                return;
            }
            document.RESOURCES.NEWCLASSID.value=classid;
            document.RESOURCES.FUNCTION.value='RECLASS';
            document.RESOURCES.action='/grinder/charclassdo.cmvp';
            document.RESOURCES.submit();
        }
        function Delete()
        {
            if(confirm('Delete this generic class?! Confirm!'))
            {
                if(confirm('Press OK to Delete this class!'))
                {
                    document.RESOURCES.action='charclassdo.cmvp';
                    document.RESOURCES.FUNCTION.value='DELCLASS';
                    document.RESOURCES.submit();
                }
            }
        }
        function EditDone()
        {
            @if?CharClassData?ISNEWCLASS@
                if(confirm('Create this new class?'))
            @else@
                @if?CharClassData?ISGENERIC@
                    if(confirm('Submit your changes to this class?'))
                @else@
                    if(confirm('Submitting these changes will convert your standard Class to a Generic Class.  Are you absolutely sure?'))
                @endif@
            @endif@
                {
                    document.RESOURCES.action='charclassdo.cmvp';
                    document.RESOURCES.FUNCTION.value='EDITCLASS';
                    document.RESOURCES.submit();
                }
        }
        function ReShow()
        {
            document.RESOURCES.FUNCTION.value='';
            document.RESOURCES.action='/grinder/charclass.cmvp';
            document.RESOURCES.submit();
        }
        function ReClass()
        {
            document.RESOURCES.FUNCTION.value='RECLASS';
            document.RESOURCES.action='/grinder/charclassdo.cmvp';
            document.RESOURCES.submit();
        }
        function Cancel()
        {
            window.close();
        }
        function OpenUp(file,named)
        {
            var strFeatures="top=200,left=50,scrollbars=yes,resizeable=no,height=400,width=650,alwaysRaised=yes,dependent=yes";
            w=window.open("/"+file+"?HELPTOPIC="+named,
                        "Help",strFeatures, false);
        }
		function openUp2(named)
		{
			var strFeatures="top=200,left=50,scrollbars=yes,resizeable=no,height=400,width=650,alwaysRaised=yes,dependent=yes";
			w=window.open("/ahelp.cmvp?HELPTOPIC="+named,
			            "Help",strFeatures, false);
		}
        function Clicked(action)
        {
            document.RESOURCES.action=action;
            document.RESOURCES.submit();
        }
        function RaceQual(src,target)
        {
            if(src.selectedIndex<=0)
                return;
            var srcStr=src.options[src.selectedIndex].value;
            var tgtStr=target.value;
            src.selectedIndex=0;
            if(srcStr.toLowerCase()==tgtStr.toLowerCase())
            {
                target.value='';
                return;
            }
            var x=tgtStr.toLowerCase().indexOf(srcStr.toLowerCase()+", ");
            if(x>=0)
            {
                if((x==0)||(tgtStr.substring(x-1,x)==","))
                {
                    target.value=tgtStr.substring(0,x)+tgtStr.substring(x+srcStr.length+2);
                    return;
                }
            }
            x=tgtStr.toLowerCase().indexOf(", "+srcStr.toLowerCase());
            if(x>=0)
            {
                var y=x+2+srcStr.length;
                if(y==tgtStr.length)
                {
                    target.value=tgtStr.substring(0,x);
                    return;
                }
                if(tgtStr.substring(y,y+1)==",")
                {
                    target.value=tgtStr.substring(0,x)+tgtStr.substring(y);
                    return;
                }
            }
            if((target.value=='')||(target.value==' '))
                target.value=srcStr;
            else
                target.value=tgtStr+", "+srcStr;
        }
    //-->
    </script>
</head>
<body BGCOLOR=BLACK>
<FORM  ACCEPT-CHARSET="UTF-8" NAME=RESOURCES TARGET=_top METHOD=POST ACTION="charclass.cmvp">
<INPUT TYPE=HIDDEN NAME=AUTH VALUE="@Authenticate?AUTH@">
<INPUT TYPE=HIDDEN NAME=NEWCLASSID VALUE="">
<INPUT TYPE=HIDDEN NAME=REPLACE VALUE="">
<INPUT TYPE=HIDDEN NAME=FUNCTION VALUE="">
<INPUT TYPE=HIDDEN NAME=CLASS VALUE="@RequestParameter?CLASS@">
<INPUT TYPE=HIDDEN NAME=NEWCLASS VALUE="@RequestParameter?NEWCLASS@">
<CENTER>
@if?CheckReqParm?CLASS=@
    Select a class to view/edit.
@else@
    <TABLE WIDTH=100% BORDER=1 CELLSPACING=0 CELLPADDING=0>
        <TR>
            <TD><FONT COLOR=YELLOW>Class ID: </FONT></TD>
            <TD><FONT COLOR=WHITE>@RequestParameter?CLASS@</FONT></TD>
        </TR>
        <TR>
            <TD VALIGN=TOP><FONT COLOR=YELLOW>Name(s): </FONT></TD>
            <TD>
            @CharClassData?NAMES&HEADERCOL1=<FONT COLOR=WHITE SIZE=-1>Min Lvl</FONT>&HEADERCOL2=<FONT COLOR=WHITE SIZE=-1>Name</FONT>@<INPUT TYPE=BUTTON NAME=NEWNAME VALUE="Add" ONCLICK="ReShow();">
            </TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Base Class: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=20 NAME=BASE VALUE="@CharClassData?BASE@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Availability: </FONT></TD>
            <TD><SELECT NAME=PLAYER>@CharClassData?PLAYER@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Level Cap (-1 disables): </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=LEVELCAP VALUE="@CharClassData?LEVELCAP@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Required Races: </FONT></TD>
            <TD>
                <SELECT NAME=RACQUALSEL ONCHANGE="RaceQual(this,document.RESOURCES.RACQUAL);">
                    <OPTION SELECTED VALUE="">Pick a race/category
                    <OPTION VALUE="All">All
                    @RaceCatNext?RESET@ @loop@ @RaceCatNext?ALL@ <OPTION VALUE="@RequestParameter?RACECAT@">@RequestParameter?RACECAT@ @back@
                    @RaceNext?RESET@ @loop@ @RaceNext?ALL@ <OPTION VALUE="@RaceID@">@RaceName@ @back@
                </SELECT>
                <INPUT TYPE=TEXT SIZE=50 NAME=RACQUAL VALUE="@CharClassData?RACQUAL@">
            </TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Minimum Stat Reqs: </FONT></TD>
            <TD>@CharClassData?MINSTAT@</TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Hit Points / Level: </FONT></TD>
            <TD><FONT COLOR=WHITE>
                <INPUT TYPE=TEXT SIZE=60 NAME=HITPOINTSFORMULA VALUE="@CharClassData?HITPOINTSFORMULA@">
                <A HREF="javascript:openUp2('MATH_FORMULA')">Formula help</a>
                <BR>
@x1: Players current class level, @x2: Players adjusted Strength, @x3: Players Max adjusted Strength, 
@x4: Players adjusted Dexterity, @x5: Players Max adjusted Dexterity, @x6: Players adjusted Constitution, 
@x7: Players Max adjusted Constitution, @x8: Players adjusted Wisdom, @x9: Players adjusted Intelligence
                </FONT>
            </TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Mana / Level: </FONT></TD>
            <TD><FONT COLOR=WHITE>
                <INPUT TYPE=TEXT SIZE=60 NAME=MANAFORMULA VALUE="@CharClassData?MANAFORMULA@">
                <A HREF="javascript:openUp2('MATH_FORMULA')">Formula help</a>
                <BR>
@x1: Players current class level, @x2: Players adjusted Wisdom, @x3: Players Max adjusted Wisdom, 
@x4: Players adjusted Intelligence, @x5: Players Max adjusted Intelligence, @x6: Players adjusted Attack Attr, 
@x7: Players Max adjusted Attack Attr, @x8: Players adjusted Charisma, @x9: Players adjusted Constitution
                </FONT>
            </TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Practices / Level: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=LVLPRAC VALUE="@CharClassData?LVLPRAC@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Attack / Level: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=LVLATT VALUE="@CharClassData?LVLATT@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Attack Attribute: </FONT></TD>
            <TD><SELECT NAME=ATTATT>@CharClassData?ATTATT@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Practices / 1st Level: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=FSTPRAC VALUE="@CharClassData?FSTPRAC@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Trains / 1st Level: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=FSTTRAN VALUE="@CharClassData?FSTTRAN@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Levels / Dmg.Pt: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=5 NAME=LVLDAM VALUE="@CharClassData?LVLDAM@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Movement / Level: </FONT></TD>
            <TD><FONT COLOR=WHITE>
                <INPUT TYPE=TEXT SIZE=60 NAME=MOVEMENTFORMULA VALUE="@CharClassData?MOVEMENTFORMULA@">
                <A HREF="javascript:openUp2('MATH_FORMULA')">Formula help</a>
                <BR>
@x1: Players current class level, @x2: Players adjusted Strength, @x3: Players Max adjusted Strength, 
@x4: Players adjusted Dexterity, @x5: Players Max adjusted Dexterity, @x6: Players adjusted Constitution, 
@x7: Players Max adjusted Constitution, @x8: Players adjusted Wisdom, @x9: Players adjusted Intelligence
                </FONT>
            </FONT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Armor Limits: </FONT></TD>
            <TD><SELECT NAME=ARMOR>@CharClassData?ARMOR@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Armor Restricts..: </FONT></TD>
            <TD><SELECT NAME=ARMORMINOR SIZE=3>@CharClassData?ARMORMINOR@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Limitations: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=80 NAME=STRLMT VALUE="@CharClassData?STRLMT@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Bonuses: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=80 NAME=STRBON VALUE="@CharClassData?STRBON@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Qual Mask:<BR>
             <A HREF="javascript:OpenUp('ahelp.cmvp','MASKS')"><FONT COLOR=WHITE><I>mask help</I></FONT></a>
             </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=60 NAME=QUAL VALUE="@CharClassData?QUAL@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>PhysStat Adjusts: </FONT></TD>
            <TD>@CharClassData?ESTATS@</TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>CharStat Adjusts: </FONT></TD>
            <TD>@CharClassData?ASTATS@</TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>CharStat Settings: </FONT></TD>
            <TD>@CharClassData?CSTATS@</TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>CharState Adjusts: </FONT></TD>
            <TD>@CharClassData?ASTATE@</TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>New Player CharState Adj: </FONT></TD>
            <TD>@CharClassData?STARTASTATE@</TD>
        </TR>
        <TR>
            <TD VALIGN=TOP><FONT COLOR=YELLOW>Extra Class Flags: </FONT></TD>
            <TD><SELECT NAME=DISFLAGS MULTIPLE>@CharClassData?DISFLAGS@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Weapon Restrictions: </FONT></TD>
            <TD><SELECT NAME=NOWEAPS MULTIPLE SIZE=3>@CharClassData?NOWEAPS@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Weapon Materials Req.: </FONT></TD>
            <TD><SELECT NAME=WEAPMATS MULTIPLE SIZE=3>@CharClassData?WEAPMATS@</SELECT></TD>
        </TR>
        <TR>
            <TD VALIGN=TOP><FONT COLOR=YELLOW>Outfit: </FONT></TD>
            <TD>@CharClassData?OUTFIT@</TD>
        </TR>
        <TR>
            <TD VALIGN=TOP><FONT COLOR=YELLOW>Security Flags / Level: <BR>
             <A HREF="javascript:OpenUp('ahelp.cmvp','SECURITY')"><FONT COLOR=WHITE><I>flag help</I></FONT></a>
            </FONT></TD>
            <TD>@CharClassData?SECURITYSETS&HEADERCOL1=<FONT COLOR=WHITE SIZE=-1>Min Lvl</FONT>&HEADERCOL2=<FONT COLOR=WHITE SIZE=-1>Flags (comma sep.)</FONT>@
            <INPUT TYPE=BUTTON NAME=NEWSEC VALUE="Add" ONCLICK="ReShow();"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Stat-Modifying Class: </FONT></TD>
            <TD><SELECT NAME=STATCLASS>@CharClassData?STATCLASS@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Special-Event Class: </FONT></TD>
            <TD><SELECT NAME=EVENTCLASS>@CharClassData?EVENTCLASS@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>SubClass Switch Rule: </FONT></TD>
            <TD><SELECT NAME=SUBRUL>@CharClassData?SUBRUL@</SELECT></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Starting Money: </FONT></TD>
            <TD><INPUT TYPE=TEXT SIZE=50 NAME=MONEY VALUE="@CharClassData?MONEY@"></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Help Entry: </FONT></TD>
            <TD><TEXTAREA ROWS=10 COLS=55 NAME=GENHELP>@CharClassData?GENHELP@</TEXTAREA></TD>
        </TR>
        <TR>
            <TD><FONT COLOR=YELLOW>Maximum Common Skills:</FONT></TD>
            <TD>
            	<FONT SIZE=-1 COLOR=YELLOW>Non-Crafting:</FONT><INPUT TYPE=TEXT SIZE=8 NAME=MAXNCS VALUE="@CharClassData?MAXNCS@">
            	<FONT SIZE=-1 COLOR=YELLOW>Crafting:</FONT><INPUT TYPE=TEXT SIZE=8 NAME=MAXCRS VALUE="@CharClassData?MAXCRS@">
            	<FONT SIZE=-1 COLOR=YELLOW>All-Common:</FONT><INPUT TYPE=TEXT SIZE=8 NAME=MAXCMS VALUE="@CharClassData?MAXCMS@">
            	<FONT SIZE=-1 COLOR=YELLOW>Languages:</FONT><INPUT TYPE=TEXT SIZE=8 NAME=MAXLGS VALUE="@CharClassData?MAXLGS@">
            </TD>
        </TR>
        <TR VALIGN=TOP>
            <TD VALIGN=TOP><FONT COLOR=YELLOW>Class Abilities: </FONT><BR>
	        <INPUT TYPE=CHECKBOX NAME=SHOWPREREQS ONCLICK="ReShow();" @if?CheckReqParm?SHOWPREREQS=@ @else@CHECKED@endif@><FONT COLOR=WHITE>Show Pre-Requisites</FONT>&nbsp;<A HREF="javascript:OpenUp('ahelp.cmvp','ABILITY_PREREQS')"><FONT COLOR=WHITE><I>?</I></FONT></a><BR>
            <INPUT TYPE=CHECKBOX NAME=SHOWMASKS ONCLICK="ReShow();" @if?CheckReqParm?SHOWMASKS=@ @else@CHECKED@endif@><FONT COLOR=WHITE>Show Masks</FONT>&nbsp;<A HREF="javascript:OpenUp('ahelp.cmvp','MASKS')"><FONT COLOR=WHITE><I>?</I></FONT></a><BR>
            <INPUT TYPE=CHECKBOX NAME=SHOWPARMS ONCLICK="ReShow();" @if?CheckReqParm?SHOWPARMS=@ @else@CHECKED@endif@><FONT COLOR=WHITE>Show Parameters</FONT><BR>
            </TD>
            <TD>@CharClassData?CABILITIES&HEADERCOL1=Skill Name&HEADERCOL2=Level&HEADERCOL3=Proff.&HEADERCOL4=Max.Pf&HEADERCOL5=<BR>&FONT=COLOR=WHITE SIZE=-1@</TD>
        </TR>
    </TABLE>
@endif@
<BR>
<TABLE WIDTH=100% BORDER=0>
<TR>
    @if?!CheckReqParm?CLASS=@
        @if?CharClassData?ISNEWCLASS@
        <TD ALIGN=CENTER><INPUT TYPE=BUTTON NAME=FINISHED VALUE="Create" ONCLICK="EditDone();"></TD>
        @else@
        <TD ALIGN=CENTER><INPUT TYPE=BUTTON NAME=FINISHED VALUE="Modify" ONCLICK="EditDone();"></TD>
        @endif@
        @if?CharClassData?ISGENERIC@
            <TD ALIGN=CENTER><INPUT TYPE=BUTTON NAME=DELETE VALUE="Delete" ONCLICK="Delete();"></TD>
        @endif@
        <TD ALIGN=CENTER><INPUT TYPE=BUTTON NAME=CANCEL VALUE="Cancel" ONCLICK="Cancel();"></TD>
    @endif@
</TR>
</TABLE>
</FORM>
</BODY>
</HTML>
@endif@
@endif@