/
com/planet_ink/coffee_mud/Abilities/Common/
com/planet_ink/coffee_mud/Abilities/Diseases/
com/planet_ink/coffee_mud/Abilities/Druid/
com/planet_ink/coffee_mud/Abilities/Fighter/
com/planet_ink/coffee_mud/Abilities/Languages/
com/planet_ink/coffee_mud/Abilities/Misc/
com/planet_ink/coffee_mud/Abilities/Prayers/
com/planet_ink/coffee_mud/Abilities/Properties/
com/planet_ink/coffee_mud/Abilities/Skills/
com/planet_ink/coffee_mud/Abilities/Songs/
com/planet_ink/coffee_mud/Abilities/Specializations/
com/planet_ink/coffee_mud/Abilities/Spells/
com/planet_ink/coffee_mud/Abilities/Thief/
com/planet_ink/coffee_mud/Abilities/Traps/
com/planet_ink/coffee_mud/Behaviors/
com/planet_ink/coffee_mud/CharClasses/
com/planet_ink/coffee_mud/CharClasses/interfaces/
com/planet_ink/coffee_mud/Commands/
com/planet_ink/coffee_mud/Commands/interfaces/
com/planet_ink/coffee_mud/Common/
com/planet_ink/coffee_mud/Common/interfaces/
com/planet_ink/coffee_mud/Exits/interfaces/
com/planet_ink/coffee_mud/Items/Armor/
com/planet_ink/coffee_mud/Items/Basic/
com/planet_ink/coffee_mud/Items/BasicTech/
com/planet_ink/coffee_mud/Items/CompTech/
com/planet_ink/coffee_mud/Items/MiscMagic/
com/planet_ink/coffee_mud/Items/Weapons/
com/planet_ink/coffee_mud/Items/interfaces/
com/planet_ink/coffee_mud/Libraries/
com/planet_ink/coffee_mud/Libraries/interfaces/
com/planet_ink/coffee_mud/Locales/
com/planet_ink/coffee_mud/MOBS/
com/planet_ink/coffee_mud/Races/
com/planet_ink/coffee_mud/Races/interfaces/
com/planet_ink/coffee_mud/WebMacros/
com/planet_ink/coffee_mud/WebMacros/interfaces/
com/planet_ink/coffee_mud/core/
com/planet_ink/coffee_mud/core/collections/
com/planet_ink/coffee_mud/core/interfaces/
com/planet_ink/coffee_mud/core/intermud/
com/planet_ink/coffee_mud/core/intermud/i3/
com/planet_ink/coffee_web/server/
com/planet_ink/siplet/applet/
lib/
resources/factions/
resources/fakedb/
resources/progs/autoplayer/
resources/quests/holidays/
web/
web/admin.templates/
web/admin/grinder/
web/admin/images/
web/clan.templates/
web/pub.templates/
web/pub/images/mxp/
web/pub/sounds/
web/pub/textedit/
package com.planet_ink.coffee_mud.Races;
import com.planet_ink.coffee_mud.core.interfaces.*;
import com.planet_ink.coffee_mud.core.*;
import com.planet_ink.coffee_mud.core.collections.*;
import com.planet_ink.coffee_mud.Abilities.interfaces.*;
import com.planet_ink.coffee_mud.Areas.interfaces.*;
import com.planet_ink.coffee_mud.Behaviors.interfaces.*;
import com.planet_ink.coffee_mud.CharClasses.interfaces.*;
import com.planet_ink.coffee_mud.Commands.interfaces.*;
import com.planet_ink.coffee_mud.Common.interfaces.*;
import com.planet_ink.coffee_mud.Exits.interfaces.*;
import com.planet_ink.coffee_mud.Items.interfaces.*;
import com.planet_ink.coffee_mud.Libraries.interfaces.*;
import com.planet_ink.coffee_mud.Locales.interfaces.*;
import com.planet_ink.coffee_mud.MOBS.interfaces.*;
import com.planet_ink.coffee_mud.Races.interfaces.*;

import java.util.*;

/*
   Copyright 2003-2019 Bo Zimmerman

   Licensed under the Apache License, Version 2.0 (the "License");
   you may not use this file except in compliance with the License.
   You may obtain a copy of the License at

	   http://www.apache.org/licenses/LICENSE-2.0

   Unless required by applicable law or agreed to in writing, software
   distributed under the License is distributed on an "AS IS" BASIS,
   WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
   See the License for the specific language governing permissions and
   limitations under the License.
*/
public class LizardMan extends StdRace
{
	@Override
	public String ID()
	{
		return "LizardMan";
	}

	public LizardMan()
	{
		super();
		super.naturalAbilImmunities.add("Disease_Lepresy");
		super.naturalAbilImmunities.add("Disease_Lycanthropy");
		super.naturalAbilImmunities.add("Disease_Scabies");
		super.naturalAbilImmunities.add("Disease_Eczema");
	}

	private final static String localizedStaticName = CMLib.lang().L("Lizard Man");

	@Override
	public String name()
	{
		return localizedStaticName;
	}

	@Override
	public int shortestMale()
	{
		return 72;
	}

	@Override
	public int shortestFemale()
	{
		return 66;
	}

	@Override
	public int heightVariance()
	{
		return 3;
	}

	@Override
	public int lightestWeight()
	{
		return 200;
	}

	@Override
	public int weightVariance()
	{
		return 50;
	}

	@Override
	public long forbiddenWornBits()
	{
		return 0;
	}

	private final static String localizedStaticRacialCat = CMLib.lang().L("Reptile");

	@Override
	public String racialCategory()
	{
		return localizedStaticRacialCat;
	}

	private final String[]	culturalAbilityNames			= { "Draconic", "Hunting", "Skill_TailSwipe" };
	private final int[]		culturalAbilityProficiencies	= { 25, 50, 25 };

	@Override
	public String[] culturalAbilityNames()
	{
		return culturalAbilityNames;
	}

	@Override
	public int[] culturalAbilityProficiencies()
	{
		return culturalAbilityProficiencies;
	}

	private final String[]	racialAbilityNames			= { "Skill_Swim" };
	private final String[]	racialAbilityParms			= { "" };
	private final int[]		racialAbilityLevels			= { 1 };
	private final int[]		racialAbilityProficiencies	= { 100 };
	private final boolean[]	racialAbilityQuals			= { false };

	@Override
	protected String[] racialAbilityNames()
	{
		return racialAbilityNames;
	}

	@Override
	protected String[] racialAbilityParms()
	{
		return racialAbilityParms;
	}

	@Override
	protected int[] racialAbilityLevels()
	{
		return racialAbilityLevels;
	}

	@Override
	protected int[] racialAbilityProficiencies()
	{
		return racialAbilityProficiencies;
	}

	@Override
	protected boolean[] racialAbilityQuals()
	{
		return racialAbilityQuals;
	}

	private final String[]	racialEffectNames			= { "Skill_LongBreath" };
	private final String[]	racialEffectParms			= { "" };
	private final int[]		racialEffectLevels			= { 1 };

	@Override
	protected String[] racialEffectNames()
	{
		return racialEffectNames;
	}

	@Override
	protected int[] racialEffectLevels()
	{
		return racialEffectLevels;
	}

	@Override
	protected String[] racialEffectParms()
	{
		return racialEffectParms;
	}

	//  							  an ey ea he ne ar ha to le fo no gi mo wa ta wi
	private static final int[] parts={0 ,2 ,2 ,1 ,1 ,2 ,2 ,1 ,2 ,2 ,1 ,0 ,1 ,1 ,1 ,0 };

	@Override
	public int[] bodyMask()
	{
		return parts;
	}

	private final int[]	agingChart	= { 0, 1, 3, 14, 31, 48, 63, 70, 78 };

	@Override
	public int[] getAgingChart()
	{
		return agingChart;
	}

	protected static Vector<RawMaterial> resources=new Vector<RawMaterial>();

	@Override
	public void affectCharStats(final MOB affectedMOB, final CharStats affectableStats)
	{
		super.affectCharStats(affectedMOB, affectableStats);
		affectableStats.setStat(CharStats.STAT_INTELLIGENCE,affectableStats.getStat(CharStats.STAT_INTELLIGENCE)-1);
		affectableStats.setStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ,affectableStats.getStat(CharStats.STAT_MAX_INTELLIGENCE_ADJ)-1);
		affectableStats.setStat(CharStats.STAT_CHARISMA,affectableStats.getStat(CharStats.STAT_CHARISMA)-1);
		affectableStats.setStat(CharStats.STAT_MAX_CHARISMA_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CHARISMA_ADJ)-1);
		affectableStats.setStat(CharStats.STAT_STRENGTH,affectableStats.getStat(CharStats.STAT_STRENGTH)+1);
		affectableStats.setStat(CharStats.STAT_MAX_STRENGTH_ADJ,affectableStats.getStat(CharStats.STAT_MAX_STRENGTH_ADJ)+1);
		affectableStats.setStat(CharStats.STAT_CONSTITUTION,affectableStats.getStat(CharStats.STAT_CONSTITUTION)+1);
		affectableStats.setStat(CharStats.STAT_MAX_CONSTITUTION_ADJ,affectableStats.getStat(CharStats.STAT_MAX_CONSTITUTION_ADJ)+1);
		affectableStats.setStat(CharStats.STAT_SAVE_ELECTRIC,affectableStats.getStat(CharStats.STAT_SAVE_ELECTRIC)+10);
		affectableStats.setStat(CharStats.STAT_SAVE_WATER,affectableStats.getStat(CharStats.STAT_SAVE_WATER)-10);
	}

	@Override
	public String arriveStr()
	{
		return "ambles in";
	}

	@Override
	public String leaveStr()
	{
		return "runs";
	}

	@Override
	public List<Item> outfit(final MOB myChar)
	{
		if(outfitChoices==null)
		{
			outfitChoices = new Vector<Item>();
			final Armor p1=CMClass.getArmor("GenPants");
			p1.setName(L("a loincloth"));
			p1.setDisplayText(L("a simple loincloth sits here."));
			p1.setDescription(L("A simple piece of cloth for wrapping around your mid-parts."));
			p1.text();
			outfitChoices.add(p1);
		}
		return outfitChoices;
	}

	@Override
	public Weapon myNaturalWeapon()
	{
		if(naturalWeapon==null)
		{
			naturalWeapon=CMClass.getWeapon("StdWeapon");
			naturalWeapon.setName(L("sharp claws"));
			naturalWeapon.setMaterial(RawMaterial.RESOURCE_BONE);
			naturalWeapon.setUsesRemaining(1000);
			naturalWeapon.setWeaponDamageType(Weapon.TYPE_SLASHING);
		}
		return naturalWeapon;
	}

	@Override
	public String healthText(final MOB viewer, final MOB mob)
	{
		final double pct=(CMath.div(mob.curState().getHitPoints(),mob.maxState().getHitPoints()));

		if(pct<.10)
			return L("^r@x1^r is facing a cold death!^N",mob.name(viewer));
		else
		if(pct<.20)
			return L("^r@x1^r is covered in blood.^N",mob.name(viewer));
		else
		if(pct<.30)
			return L("^r@x1^r is bleeding badly from lots of wounds.^N",mob.name(viewer));
		else
		if(pct<.40)
			return L("^y@x1^y has numerous bloody wounds and gashes.^N",mob.name(viewer));
		else
		if(pct<.50)
			return L("^y@x1^y has some bloody wounds and gashes.^N",mob.name(viewer));
		else
		if(pct<.60)
			return L("^p@x1^p has a few bloody wounds.^N",mob.name(viewer));
		else
		if(pct<.70)
			return L("^p@x1^p is cut and bruised heavily.^N",mob.name(viewer));
		else
		if(pct<.80)
			return L("^g@x1^g has some minor cuts and bruises.^N",mob.name(viewer));
		else
		if(pct<.90)
			return L("^g@x1^g has a few bruises and scratched scales.^N",mob.name(viewer));
		else
		if(pct<.99)
			return L("^g@x1^g has a few small bruises.^N",mob.name(viewer));
		else
			return L("^c@x1^c is in perfect health.^N",mob.name(viewer));
	}

	@Override
	public List<RawMaterial> myResources()
	{
		synchronized(resources)
		{
			if(resources.size()==0)
			{
				resources.addElement(makeResource
				(L("a @x1 tongue",name().toLowerCase()),RawMaterial.RESOURCE_MEAT));
				resources.addElement(makeResource
				(L("a @x1 scaly hide",name().toLowerCase()),RawMaterial.RESOURCE_SCALES));
				resources.addElement(makeResource
				(L("some @x1 blood",name().toLowerCase()),RawMaterial.RESOURCE_BLOOD));
			}
		}
		return resources;
	}
}