package com.planet_ink.coffee_mud.CharClasses; import com.planet_ink.coffee_mud.core.interfaces.*; import com.planet_ink.coffee_mud.core.*; import com.planet_ink.coffee_mud.core.collections.*; import com.planet_ink.coffee_mud.Abilities.interfaces.*; import com.planet_ink.coffee_mud.Areas.interfaces.*; import com.planet_ink.coffee_mud.Behaviors.interfaces.*; import com.planet_ink.coffee_mud.CharClasses.interfaces.*; import com.planet_ink.coffee_mud.Commands.interfaces.*; import com.planet_ink.coffee_mud.Common.interfaces.*; import com.planet_ink.coffee_mud.Exits.interfaces.*; import com.planet_ink.coffee_mud.Items.interfaces.*; import com.planet_ink.coffee_mud.Libraries.Factions; import com.planet_ink.coffee_mud.Libraries.interfaces.*; import com.planet_ink.coffee_mud.Locales.interfaces.*; import com.planet_ink.coffee_mud.MOBS.interfaces.*; import com.planet_ink.coffee_mud.Races.interfaces.*; import java.util.*; /* Copyright 2003-2019 Bo Zimmerman Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ public class Purist extends Cleric { @Override public String ID() { return "Purist"; } private final static String localizedStaticName = CMLib.lang().L("Purist"); @Override public String name() { return localizedStaticName; } @Override public String baseClass() { return "Cleric"; } @Override public int getAttackAttribute() { return CharStats.STAT_WISDOM; } @Override public int allowedWeaponLevel() { return CharClass.WEAPONS_GOODCLERIC; } private final Set<Integer> disallowedWeapons = buildDisallowedWeaponClasses(); @Override protected Set<Integer> disallowedWeaponClasses(final MOB mob) { return disallowedWeapons; } @Override protected int alwaysFlunksThisQuality() { return 0; } public Purist() { super(); maxStatAdj[CharStats.STAT_WISDOM]=4; maxStatAdj[CharStats.STAT_CHARISMA]=4; } @Override public void initializeClass() { super.initializeClass(); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Write",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Recall",100,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Revoke",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_WandUse",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Swim",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_Convert",50,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Skill_TurnUndead",0,true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Specialization_Hammer",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_Marry",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_CureLight",false); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_RestoreSmell",true); CMLib.ableMapper().addCharAbilityMapping(ID(),1,"Prayer_Extinguish",false); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_CreateWater",true); CMLib.ableMapper().addCharAbilityMapping(ID(),2,"Prayer_Purify",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_Sacrifice",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_Fidelity",false); CMLib.ableMapper().addCharAbilityMapping(ID(),3,"Prayer_Sanctimonious",true); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_ProtEvil",true); CMLib.ableMapper().addCharAbilityMapping(ID(),4,"Prayer_ProtUndead",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC)) CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_SenseChaos",true); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_CreateFood",false); CMLib.ableMapper().addCharAbilityMapping(ID(),5,"Prayer_ProtCold",false); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_CureSerious",true,CMParms.parseSemicolons("Prayer_CureLight",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),6,"Prayer_RighteousIndignation",false); CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_Bless",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_HuntEvil",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC)) CMLib.ableMapper().addCharAbilityMapping(ID(),7,"Prayer_ProtChaos",true); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_Freedom",false); CMLib.ableMapper().addCharAbilityMapping(ID(),8,"Prayer_ProtParalyzation",true); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Prayer_Gills",false); CMLib.ableMapper().addCharAbilityMapping(ID(),9,"Prayer_CureFatigue",false); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_RestoreVoice",true); CMLib.ableMapper().addCharAbilityMapping(ID(),10,"Prayer_SenseMagic",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_ProtPoison",false); CMLib.ableMapper().addCharAbilityMapping(ID(),11,"Prayer_Monolith",0,"ICE",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC)) CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_DispelChaos",false); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_ProtDisease",true); CMLib.ableMapper().addCharAbilityMapping(ID(),12,"Prayer_FountainLife",false); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_ProtectHealth",false); CMLib.ableMapper().addCharAbilityMapping(ID(),13,"Prayer_Sanctuary",false); CMLib.ableMapper().addCharAbilityMapping(ID(),14,"Prayer_CureCritical",true,CMParms.parseSemicolons("Prayer_CureSerious",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_HolyAura",false,CMParms.parseSemicolons("Prayer_Bless",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),15,"Prayer_FreezeMetal",false); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_Calm",true); CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_Conviction",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.LAWFUL)) CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_InfuseDiscipline",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD)) CMLib.ableMapper().addCharAbilityMapping(ID(),16,"Prayer_InfuseHoliness",false); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Skill_AttackHalf",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD)) CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_PietyCurse",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_CureBlindness",true); CMLib.ableMapper().addCharAbilityMapping(ID(),17,"Prayer_Blindsight",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_Wave",false); CMLib.ableMapper().addCharAbilityMapping(ID(),18,"Prayer_ProtectElements",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.EVIL)) CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_Godstrike",true); CMLib.ableMapper().addCharAbilityMapping(ID(),19,"Prayer_AuraDivineEdict",true); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Prayer_MassFreedom",false,CMParms.parseSemicolons("Prayer_Freedom",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),20,"Prayer_MassMobility",false,CMParms.parseSemicolons("Prayer_ProtParalyzation",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Heal",true,CMParms.parseSemicolons("Prayer_CureCritical",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),21,"Prayer_Atonement",false); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_BlessItem",false,CMParms.parseSemicolons("Prayer_Bless",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),22,"Prayer_Disenchant",false); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_MassHeal",false,CMParms.parseSemicolons("Prayer_Heal",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_LinkedHealth",false); if(CMLib.factions().isAlignmentLoaded(Faction.Align.GOOD)) CMLib.ableMapper().addCharAbilityMapping(ID(),23,"Prayer_Judgement",true); if(CMLib.factions().isAlignmentLoaded(Faction.Align.CHAOTIC)) CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_WordOfLaw",false,CMParms.parseSemicolons("Prayer_ProtChaos",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_HolyWord",false,CMParms.parseSemicolons("Prayer_HolyAura",true)); CMLib.ableMapper().addCharAbilityMapping(ID(),24,"Prayer_Nullification",true); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Prayer_SummonElemental",0,"WATER",false); CMLib.ableMapper().addCharAbilityMapping(ID(),25,"Prayer_IceHealing",false); CMLib.ableMapper().addCharAbilityMapping(ID(),30,"Prayer_AuraIntolerance",false); } @Override public int availabilityCode() { return Area.THEME_FANTASY; } @Override public boolean tick(final Tickable ticking, final int tickID) { if(tickID==Tickable.TICKID_MOB) { } return true; } private final String[] raceRequiredList=new String[]{ "Human","Humanoid","Dwarf","Elf","HalfElf","Elf-kin", "Fairy-kin","Svirfneblin","Aarakocran","Merfolk","Faerie", "-Duergar","-Drow" }; @Override public String[] getRequiredRaceList() { return raceRequiredList; } @SuppressWarnings("unchecked") private final Pair<String,Integer>[] minimumStatRequirements=new Pair[]{ new Pair<String,Integer>("Wisdom",Integer.valueOf(9)), new Pair<String,Integer>("Charisma",Integer.valueOf(9)) }; @Override public Pair<String, Integer>[] getMinimumStatRequirements() { return minimumStatRequirements; } @Override public String getOtherBonusDesc() { return L("Receives 1pt/level cold damage reduction."); } @Override public String getOtherLimitsDesc() { return L("Always fumbles evil prayers, and fumbles all prayers when alignment is below pure neutral. Qualifies and receives good prayers, " + "and bonus damage from good spells. Using non-aligned prayers introduces failure chance. Vulnerable to fire attacks."); } @Override public boolean okMessage(final Environmental myHost, final CMMsg msg) { if(!(myHost instanceof MOB)) return super.okMessage(myHost,msg); final MOB myChar=(MOB)myHost; if(!super.okMessage(myChar, msg)) return false; if(msg.amISource(myChar) &&(!myChar.isMonster()) &&(msg.sourceMinor()==CMMsg.TYP_CAST_SPELL) &&(msg.tool() instanceof Ability) &&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_PRAYER) &&(myChar.isMine(msg.tool())) &&(isQualifyingAuthority(myChar,(Ability)msg.tool()))) { final int alignment = myChar.fetchFaction(CMLib.factions().getAlignmentID()); final int pct = CMLib.factions().getPercent(CMLib.factions().getAlignmentID(), alignment); if(pct < 50) { myChar.tell(L("Your impurity disrupts the prayer.")); return false; } final int hq=holyQuality((Ability)msg.tool()); if(hq==0) { myChar.tell(L("You most certainly should not be casting that.")); return false; } } if((msg.amITarget(myChar)) &&(msg.targetMinor()==CMMsg.TYP_DAMAGE) &&((msg.sourceMinor()==CMMsg.TYP_COLD) ||(msg.sourceMinor()==CMMsg.TYP_WATER))) { final int recovery=myChar.charStats().getClassLevel(this); msg.setValue(msg.value()-recovery); } else if((msg.amITarget(myChar)) &&(msg.targetMinor()==CMMsg.TYP_DAMAGE) &&(msg.sourceMinor()==CMMsg.TYP_FIRE)) { final int recovery=msg.value(); msg.setValue(msg.value()+recovery); } else if(msg.amISource(myChar) &&(!msg.amITarget(myChar)) &&(msg.tool() instanceof Ability) &&(msg.targetMinor()==CMMsg.TYP_DAMAGE) &&((((Ability)msg.tool()).classificationCode()&Ability.ALL_ACODES)==Ability.ACODE_PRAYER) &&(myChar.isMine(msg.tool())) &&(isQualifyingAuthority(myChar,(Ability)msg.tool())) &&(holyQuality((Ability)msg.tool())==1000)) msg.setValue(msg.value()*2); return true; } @Override public List<Item> outfit(final MOB myChar) { if(outfitChoices==null) { final Weapon w=CMClass.getWeapon("SmallMace"); if(w == null) return new Vector<Item>(); outfitChoices=new Vector<Item>(); outfitChoices.add(w); } return outfitChoices; } }